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Man from top view. HELP

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=11733
Printed Date: 12 September 2025 at 6:45pm


Topic: Man from top view. HELP
Posted By: Agrisito
Subject: Man from top view. HELP
Date Posted: 17 February 2011 at 7:02am
People plz link our comment how to draw top view people in 32x32 but there must be place for walking animation.. this what i make but i dont know hot to make him more good.







Replies:
Posted By: tanuki
Date Posted: 17 February 2011 at 10:18am
I think his head is too far forward. Also his shoulders are too square.

Here are some examples-

http://www.pixeljoint.com/pixelart/11286.htm - Top-down sprite
http://www.pixeljoint.com/pixelart/8007.htm - Top down shooter


Posted By: cure
Date Posted: 17 February 2011 at 10:34am
eyes are way too far up on the head. they're on top of his forehead in fact. face projects too far. arms are too small, shoulders are a bit thick. if it's for a waling animation you might as well start on the legs.
find references of people (or at least human heads) from this angle.


Posted By: t3nshi
Date Posted: 17 February 2011 at 5:38pm
lol at first I saw a bearded man dressed as a priest and I thought "where is the bottom part?" xD


Posted By: Agrisito
Date Posted: 18 February 2011 at 12:19am
its my first try draw top based character... Tanuki thx for example im already improving..



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