WIP (Work In Progress)
 Pixel Joint Forum : Pixel Art : WIP (Work In Progress)
Message Icon Topic: (WIP) Battle Bunnies sprites Post Reply Post New Topic
Author Message
AngerAlone
Seaman
Seaman


Joined: 30 March 2012
Online Status: Offline
Posts: 6
Quote AngerAlone Replybullet Topic: (WIP) Battle Bunnies sprites
    Posted: 30 March 2012 at 5:35pm
Hey all, my friend and I are working on a mobile tactical rpg (isometric) and I've got some sprites I've been working on for the characters in game. This is my first time ever working with pixel art sprites for anything (I typically just draw/paint) and I wanted some feedback from those of you who are more experienced.





Edited by AngerAlone - 30 March 2012 at 5:36pm
IP IP Logged
AngerAlone
Seaman
Seaman


Joined: 30 March 2012
Online Status: Offline
Posts: 6
Quote AngerAlone Replybullet Posted: 31 March 2012 at 7:51pm
I got a couple more done earlier today:







I think I've improved a bunch even in the few hours I took to do these three new ones.

As always, any feedback is appreciated.
IP IP Logged
AngerAlone
Seaman
Seaman


Joined: 30 March 2012
Online Status: Offline
Posts: 6
Quote AngerAlone Replybullet Posted: 01 April 2012 at 2:04pm
Finished a couple more and made some changes to the first couple.

IP IP Logged
echocharliepapa
Seaman
Seaman


Joined: 06 March 2012
Online Status: Offline
Posts: 27
Quote echocharliepapa Replybullet Posted: 01 April 2012 at 4:42pm
zombie one might look better with more missing flesh/parts. the shading on some of them looks a little flat, still, especially the ninja (could be fixed just by making the shadow tones darker?) and around the neck on some of the others. overall, they look good, digging the style.
IP IP Logged
AngerAlone
Seaman
Seaman


Joined: 30 March 2012
Online Status: Offline
Posts: 6
Quote AngerAlone Replybullet Posted: 01 April 2012 at 5:10pm
Yeah, I'm gonna have to go back and re-shade Ninja. He's just really bland at the moment, and I think that's more from the color choice than anything, but I feel kinda stuck in that regard. He is a Ninja after all.
IP IP Logged
AngerAlone
Seaman
Seaman


Joined: 30 March 2012
Online Status: Offline
Posts: 6
Quote AngerAlone Replybullet Posted: 02 April 2012 at 10:58pm




IP IP Logged
Friend
Commander
Commander
Avatar

Joined: 01 April 2015
Online Status: Offline
Posts: 710
Quote Friend Replybullet Posted: 03 April 2012 at 7:09am
IP IP Logged
cure
Commander
Commander
Avatar

Joined: 23 March 2022
Online Status: Offline
Posts: 2859
Quote cure Replybullet Posted: 03 April 2012 at 7:37am
The dithering advice makes more sense in the context of the actual advice. But the crit is valid, there's too much dithering on several of these. Dithering is really something you only really resort to when you're out of other options.

In general I'd say more contrast, your hues are too close together. And because you lack many strong darks, the jump to black is pretty stark. Some indication of separate toes would also be neat.
IP IP Logged
AngerAlone
Seaman
Seaman


Joined: 30 March 2012
Online Status: Offline
Posts: 6
Quote AngerAlone Replybullet Posted: 03 April 2012 at 10:17am
Thanks a lot for the advice guys. I made one without the dithering and I tried to do some higher contrast shading.

Is this better?



EDIT: Uploaded earlier (lighter) version.

Here's the darker one.



Edited by AngerAlone - 03 April 2012 at 10:18am
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum