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kwigbo
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Quote kwigbo Replybullet Topic: landscape creator
    Posted: 23 December 2005 at 3:15pm
This is a multi user tile based world editor I created. I made it using a tile set created by a member here named grave. My idea is to have user register and create a map made up of the tile set of thier choice.You will be able to view other peoples plots and edit your own as much as you like.  Kinda like the whole isometric city idea with a different twist. I'd like to have as many tile sets as possible but i'm a programmer and i'm not to good with pixel art. Anyone who would be interested in contributing to this project would recieve a link located within the tile set they created. This is still in the testing phase so anyone who checks it out if you find any bug please let me know. Thanks for you time. Tile details are below the link to the landscape creator.

**EDIT**
no download made in flash

Landscape Creator

Tiles must be 16x16
png or gif format
any colors
indoor and outdoor settings


Edited by kwigbo

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Quote Nomade Replybullet Posted: 24 December 2005 at 9:29am
Well, i haven't downloaded this program yet. About the Chuck's animation i actualli have a tile set, but not complete.. I've made grass, sand, rock, water, road and some few other things.. The only problem is that the tiles are 9x9 pixels =/. You think u could change your program to use the 9x9 tiles? I'd very grateful. 
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Quote kwigbo Replybullet Posted: 24 December 2005 at 11:27am
9x9 tiles won't fit in. 16 x 16 is the only size I have it setup to use. I'm not in a hurry I just started on version 2 of the landscape-creator. If you could make your tile set bigger that would be great cause I really like the style of it.
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Quote Nomade Replybullet Posted: 24 December 2005 at 5:41pm
Thanks =D.
I'll try to to make it in 16x16.. but i have a doubt.. Do i have to raise the character's size too?

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Quote kwigbo Replybullet Posted: 26 December 2005 at 6:49am
If you want the character to fit into the world the way it does now it would be best to increase the size on them too. 
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Quote Nomade Replybullet Posted: 26 December 2005 at 6:56am
Hey.. i changed my mind.. I'm sorry, but i can't make 16x16 pixel tiles.. I've made some 9x9 and i don't wanna to throw them away you know 
But it still would be great if you could adapt your software to use 9x9 pixels. If you can, awesome, if you can't, no problem.
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Quote kwigbo Replybullet Posted: 26 December 2005 at 3:07pm
Why would you have to throw them away?
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Quote Nomade Replybullet Posted: 26 December 2005 at 6:07pm
Actually, i want to make a game... And all my work on the 9x9 tiles would be for nothing you know what i mean? I've made them, i want to use them. =/
But i've seen your program, and i just loved it. it's awesome =D. In future, is it going to be possible to save the maps, withouth the grid?
It would be really great if the program could use 9x9 tiles.. I would be very grateful..

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Quote kwigbo Replybullet Posted: 08 January 2006 at 8:14am
Originally posted by Nomade

Actually, i want to make a game... And all my work on the 9x9 tiles would be for nothing you know what i mean? I've made them, i want to use them. =/
But i've seen your program, and i just loved it. it's awesome =D. In future, is it going to be possible to save the maps, withouth the grid?
It would be really great if the program could use 9x9 tiles.. I would be very grateful..



To answer your first question Yes you will be able to save the map without the grid. I am going to add a member gallery so you can view every one elses creation. As for the 9x9 tile I don't think it would be wise to make my game using 9x9 tiles. Thats a very unusual size the standards are 8x8 16x16 and 32x32. The sizes have to be multiples of 8 to fit in. Sorry for the late reply.

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JJ_Maxx
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Quote JJ_Maxx Replybullet Posted: 08 January 2006 at 9:19am
This is a neat program. So how do we upload our own tilesets?
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Brian the Great
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Quote Brian the Great Replybullet Posted: 08 January 2006 at 9:33am
Which brings me exactly to the point. If this hasn't got any collaboration stuff, I'll have to move this thread to Diversions.
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Quote kwigbo Replybullet Posted: 08 January 2006 at 10:16am
Originally posted by JJ_Maxx

This is a neat program. So how do we upload our own tilesets?


You need to post the tile set here and I have to put it in manually. I'm working on making it more automated. Sorry I guess I should have been more clear about that.


Edited by kwigbo

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JJ_Maxx
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Quote JJ_Maxx Replybullet Posted: 08 January 2006 at 11:28am
Sweet. I love tilesets. Count me in for making one.

Couple questions, can I choose the background color and do you allow animation?

EDIT: Crud, I just noticed it has to be PNG. Do you want all the tiles to be seprate or in a sheet?



Edited by JJ_Maxx
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Quote kwigbo Replybullet Posted: 08 January 2006 at 11:36am
Originally posted by JJ_Maxx

Sweet. I love tilesets. Count me in for making one.

Couple questions, can I choose the background color and do you allow animation?

EDIT: Crud, I just noticed it has to be PNG. Do you want all the tiles to be seprate or in a sheet?



If you send them in a sheet it will take me longer to put them up cuz i'll have to cut them apart. But you can send them which ever way you want. Actually gif files would be ok to if that's easier. Yes you can have animated tiles too.


Edited by kwigbo

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Quote JJ_Maxx Replybullet Posted: 08 January 2006 at 11:37am
So would it accept animated GIF's?
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Quote kwigbo Replybullet Posted: 08 January 2006 at 11:39am
Originally posted by JJ_Maxx

So would it accept animated GIF's?


Yes

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JJ_Maxx
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Quote JJ_Maxx Replybullet Posted: 08 January 2006 at 11:43am
Sweet, count me in.
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Quote kwigbo Replybullet Posted: 08 January 2006 at 11:55am
Originally posted by JJ_Maxx

Sweet, count me in.


Cool can't wait.

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JJ_Maxx
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Quote JJ_Maxx Replybullet Posted: 08 January 2006 at 8:37pm
50+ tiles so far...

Made in one image, it's gonna be a heck of a time splicing, saving and uploading..

--JJX
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Quote Shark Replybullet Posted: 08 January 2006 at 11:25pm
i might just have to re-locate to a pc to try these 50 tiles, they sound
gd.
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Quote JJ_Maxx Replybullet Posted: 09 January 2006 at 5:56am
Meh, they're nothing special, I'm trying to get a whole set of RPG tiles as fast as I can.

Your usual 13 grass/water tiles, 13 deep water tiles, 13 grass/sand tiles, misc water effects, trees, bushes, cliffs, waterfalls, caves, etc...

All your standard Zelda-ish stuff.
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Quote kwigbo Replybullet Posted: 09 January 2006 at 9:46am
Originally posted by JJ_Maxx

50+ tiles so far...

Made in one image, it's gonna be a heck of a time splicing, saving and uploading..

--JJX


If you wanna send them in one pic you can I can cut it up. Just make sure any animated ones are separate from the sheet.

Originally posted by Shark

i might just have to re-locate to a pc to try these 50 tiles, they sound
gd.


What did you mean by that?

Originally posted by JJ_Maxx

Meh, they're nothing special, I'm trying to get a whole set of RPG tiles as fast as I can.

Your usual 13 grass/water tiles, 13 deep water tiles, 13 grass/sand tiles, misc water effects, trees, bushes, cliffs, waterfalls, caves, etc...

All your standard Zelda-ish stuff.


I can't wait to see what you come up with. I'm gonna have to make the tile choosing area bigger on the game to accomadate so many tiles.




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Quote randomblink Replybullet Posted: 09 January 2006 at 9:48am
Did you program this thing all on your own?
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Quote jalonso Replybullet Posted: 09 January 2006 at 10:19am
congratulations kwigbo, your project is great.
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Quote Shark Replybullet Posted: 09 January 2006 at 10:53am
Originally posted by kwigbo


Originally posted by <span =bold>Shark</span>


i might just have to re-locate to a pc to try these 50 tiles, they sound

gd.


What did you mean by that?



I use mac, i thought this program was for pc, like most stuff :(, so i
will go find a pc in my house and try out your program.

EDIT: i now see that its flash and have tested it out. EXcellent job,
really easy to use :D, cant wait for the new tiles XD

Edited by Shark
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Quote randomblink Replybullet Posted: 09 January 2006 at 10:55am
You should allow someone to click and drag to place groups of tiles...
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Quote kwigbo Replybullet Posted: 09 January 2006 at 11:20am
Originally posted by randomblink

Did you program this thing all on your own?


Yes I programed this all on my own.

Originally posted by jalonso

congratulations kwigbo, your project is great.


Thanks i'm glad you like it i've worked very hard on it.

Originally posted by Shark

I use mac, i thought this program was for pc, like most stuff :(, so i
will go find a pc in my house and try out your program.

EDIT: i now see that its flash and have tested it out. EXcellent job,
really easy to use :D, cant wait for the new tiles XD


That's why i like flash everyone can use it. I'm glad you like it and I can't wait for the new tiles either.

Originally posted by randomblink

You should allow someone to click and drag to place groups of tiles...


I'm trying to work that in.

If anyone else has any suggestions for features I'm open to hear them and will try to fit as many in as possible.


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Quote Shark Replybullet Posted: 09 January 2006 at 11:25am
yeah groups of tiles, like all 3 pieces of the tree at once, however
maxx's tiles may be different, only time will tell.
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Quote JJ_Maxx Replybullet Posted: 09 January 2006 at 3:14pm
My tree is 32x32, so yeah placing roups of four would be nice. I'm up to around 80+ tiles and that's without the cliff tiles, house tiles, fence, wall or waterfall tiles.

And that's just exterior.

Anyways, here are some suggestions for the program:

Layered Tiles. (Make a sword tile with transparency, and you can place it on top of a grass or sand tile, etc..)

Perhaps a scroll feature for the tile area?

I'll post a small area with my tiles in it so you guys can have a sneek peak.
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Quote kwigbo Replybullet Posted: 09 January 2006 at 4:12pm
Originally posted by JJ_Maxx



Anyways, here are some suggestions for the program:

Layered Tiles. (Make a sword tile with transparency, and you can place it on top of a grass or sand tile, etc..)

Perhaps a scroll feature for the tile area?

I'll post a small area with my tiles in it so you guys can have a sneek peak.


I have layers in my program. I will add drag and drop function for transparent objects. Scoll feature? for the tile choosing area? If that's what ya meant i'm way ahead of ya.


Edited by kwigbo

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Quote JJ_Maxx Replybullet Posted: 09 January 2006 at 4:28pm
Sneek preview:



Still in progress but this will give you an idea...

--JJX
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Quote kwigbo Replybullet Posted: 09 January 2006 at 5:38pm
That's cool I can't wait till it's done. I started work on the drag and drop feature for objects. I am also reorganizing my code so adding new features will be easier.

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Quote JJ_Maxx Replybullet Posted: 10 January 2006 at 9:58am
Alright kwigbo, I could seriously spend months on a full RPG tileset. I forgot how long it takes to make an entire set by hand.

So I'll just hand in this version and if I want to add more tiles and/or animate them, I'll update.



I'll let you cut them out. Or make the program use tilesheets instead of individual tiles.

There's only 102 of them.

--JJX
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Quote Shark Replybullet Posted: 10 January 2006 at 10:33am
I'll let you cut them out


how generous of you
Snark, we love yuu.
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Quote kwigbo Replybullet Posted: 10 January 2006 at 11:14am
Originally posted by JJ_Maxx

Alright kwigbo, I could seriously spend months on a full RPG tileset. I forgot how long it takes to make an entire set by hand.

So I'll just hand in this version and if I want to add more tiles and/or animate them, I'll update.

--JJX


Cool i'm working on version two of the landscape creator i'll get our tiles up soon.

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Quote Shark Replybullet Posted: 10 January 2006 at 11:20am
these tiles are awesome, i wish i was as good as that
Snark, we love yuu.
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Quote JJ_Maxx Replybullet Posted: 10 January 2006 at 12:00pm
Originally posted by Shark

these tiles are awesome, i wish i was as good as that


Heh, thanks. I'm not 100% happy with them and alot of them really could use an extra 30 min of tweaking. I kinda rushed the sand. But it all fits together and should allow alot of options for landscaping.
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