WIP (Work In Progress) | |
![]() |
![]() |
![]() ![]() |
Author | Message |
tde3000
Seaman ![]() Joined: 26 July 2014 Online Status: Offline Posts: 4 |
![]() ![]() ![]() Posted: 27 July 2014 at 10:42am |
it's really basic and it's not so... pixely. I'm not sure where do I go from here :(((((
any tips? ![]() first post, hope I didn't break any rules. |
|
![]() |
|
JustinGameDesign
Commander ![]() ![]() Joined: 26 July 2016 Online Status: Offline Posts: 74 |
![]() ![]() ![]() |
I guess my first piece of advice would be to start over on a smaller canvas. A design this simple does not need 256x256.
|
|
![]() |
|
tde3000
Seaman ![]() Joined: 26 July 2014 Online Status: Offline Posts: 4 |
![]() ![]() ![]() |
What canvas size do you recommend?
thanks for the reply :) |
|
![]() |
|
JustinGameDesign
Commander ![]() ![]() Joined: 26 July 2016 Online Status: Offline Posts: 74 |
![]() ![]() ![]() |
A small file in the gallery is defined as 100x100 or less, so if it's something simple like an untextured stone with blue lines, I'd start there.
|
|
![]() |
|
JustinGameDesign
Commander ![]() ![]() Joined: 26 July 2016 Online Status: Offline Posts: 74 |
![]() ![]() ![]() |
Honestly, the smaller the better when you first start out. The bigger the canvas, the harder it is to control every detail.
Edited by JustinGameDesign - 27 July 2014 at 12:17pm |
|
![]() |
|
PixelSnader
Commander ![]() ![]() Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
![]() ![]() ![]() |
This? 32² or something around that. I think it would work nicely as a simple platformer mockup though. Just some tiles for the ground, a simple starry background, and then a couple of sprites for bushes, rocks, and that magic glowy rock.
|
|
▄▄█ ▄▄█ ▄█▄ ▄█▄ |
|
![]() |
|
tde3000
Seaman ![]() Joined: 26 July 2014 Online Status: Offline Posts: 4 |
![]() ![]() ![]() |
Ok, Another try :)
![]() Thanks for feedback :) |
|
![]() |
|
JustinGameDesign
Commander ![]() ![]() Joined: 26 July 2016 Online Status: Offline Posts: 74 |
![]() ![]() ![]() |
I guess I wouldn't draw individual blades of grass on a green field like this. Just shade the hill as is there were grass on it. The stars are kinda evenly spaced and shy away from the edge of the screen and other boundaries in a way that looks artificial. The color of the rock itself is good, but the lines are a little too sharp in comparison and there's so few of them that they seem to be randomly drawn on rather than an ingrained pattern on the surface, but I'm not sure if that was deliberate. Big step up over all though.
|
|
![]() |
|
JustinGameDesign
Commander ![]() ![]() Joined: 26 July 2016 Online Status: Offline Posts: 74 |
![]() ![]() ![]() |
Check out Skeddles' grassy hill:
![]() This is what I meant about not drawing individual blades of grass, and just shading as if they're there. |
|
![]() |
|
jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() ![]() ![]() |
Please do not submit to the gallery pixel for which you have a WIP thread running because others will likely ignore your threads in the future.
You don't have to close a thread when you're done or anything like that. Its obvious to all when you've done all you can. Edited by jalonso - 27 July 2014 at 3:26pm |
|
|
|
![]() |
|
tde3000
Seaman ![]() Joined: 26 July 2014 Online Status: Offline Posts: 4 |
![]() ![]() ![]() |
kk, I think i'm done with this one unless you've got any more tips :)
![]() |
|
![]() |
|
![]() ![]() |
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |