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dhaimadoshi
Midshipman ![]() ![]() Joined: 08 December 2020 Online Status: Offline Posts: 36 |
![]() ![]() ![]() Posted: 26 September 2019 at 8:22am |
Hey there !
So I made an idle animation for my marine. It is the first time I make one, so I struggled quiet a bit and its still a little funky.. I have a hard time telling what I do wrong. Any suggestion ? ![]() And heres a version with 6 frames ![]() |
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Paco1
Midshipman ![]() Joined: 17 October 2019 Online Status: Offline Posts: 10 |
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It looks to me as if his legs and feet are changing thickness. The more I look at it, I think it should simulate foreshortening on the knee, am I correct? I have no idea if that's it, but in the first moment after I saw it, I immediately asked myself "why is his right foot pulsating?"
I like that the hands are also moving in the second one. |
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dhaimadoshi
Midshipman ![]() ![]() Joined: 08 December 2020 Online Status: Offline Posts: 36 |
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Indeed, the foot are "pulsating" a bit.
Ive never animated before, so I dont know what works and dont work. The intent was to show persure on the boots as his stand lowers. It is of course exagerated a lot, I wanted to give it a cartoonish style. Also, in pixel art Ive read exagerated animation works best, so I gave it a try. I take it, youre not sold on them ? hmmm Im not sure how to make it interesting but more suddle |
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Greycloak
Midshipman ![]() ![]() Joined: 12 May 2025 Online Status: Offline Posts: 59 |
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I think the second animation looks good, but the pixels which break the border in some frames are a bit distracting. I do think the border and general shape of the legs should be maintained.
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