WIP (Work In Progress) | |
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Author | Message |
Setzer
Commander ![]() ![]() Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
![]() ![]() ![]() Posted: 19 April 2006 at 8:20pm |
er. post content.
WIP animation. ![]() ![]() First time ever defining a lightsource. By that I mean the moon :p Last frame uses 14 colors. not sure if I'm done or not, so I figured I'd like to hear what you all have to say about it. I personally *love* the cliffside. I've never made a rocky texture that sex in my life. I think the grass is abit bland, but I don't know how to fix it up. anyways, comments, C+C Edited by Setzer |
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Blick
Commander ![]() ![]() Joined: 21 June 2014 Online Status: Offline Posts: 389 |
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The only thing not shaded is the lightsource, of all things... The moon
reflects the sun's light and if the sun's light is a dark gray to you,
an appointment with the optometrist is in order.
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Setzer
Commander ![]() ![]() Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
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updated. 15 colors now. I actually thought the pale blue looked more natural, but I never think about things like that.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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I don't see any point for the clouds here. As its a study in light I
would exxagerate the shadow on the tombstone/bottle. The
waterhighlights in a more focused cone would read as nightlight even if
unrealistic (sometimes we must play god)
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Blick
Commander ![]() ![]() Joined: 21 June 2014 Online Status: Offline Posts: 389 |
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What I was getting at about the moon is that it should have more luminescence.
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Bifur
Commander ![]() ![]() Joined: 15 April 2006 Location: Brazil Online Status: Offline Posts: 194 |
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u should use white blue to moons and reflexes , thats what i think
and the ramp should be darker mario style blouds rox |
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![]() I know! Leafs shouldn't make shadow... |
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Setzer
Commander ![]() ![]() Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
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my attempt to give it a more night-ish pallete, lost alot of detail and such, including the clouds [though I plan to add them back after I've got other stuff done.] Also the moon now looks as if it wants to kill you.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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I think its much more interesting now
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Larwick
Commander ![]() ![]() Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
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Much better, indeed. I think the moons expression is more subtle and calm than before. Perhaps have it facing slightly to the left though?
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Setzer
Commander ![]() ![]() Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
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slightly to the left works, other misc. parts of the image have been redone as well. I"m starting to think no clouds at all, I think the sky looks more omnious while clear. I might want to get rid of a star or two though.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Setz, I would even remove five or six even more. Their white color is
also probably best with the muddy grey/purple in the moon, or the purple in the water or that orangy/grey. There are also 5 stray green pixels on the tombstone that look wrong even if they are supposed to be moss. EDIT: Did not notice before but the shadow should really slope in a curve that matches the mound. Edited by jalonso |
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Setzer
Commander ![]() ![]() Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
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okay, less stars now, no moss on the grave, I tried to tilt the shadow some, I also tried to make the shine on the water blend abit better.
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Its really good now. The shadow works much better, tho I might try a
bit of dithering using the black on the tombstone. The clouds were
never needed. For an even better composition the last thing I would do
is move the moon down 4px and 2px to the left or extend the sky out 4px
on the top, 2px to the right.
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..::Naso::..
Commander ![]() ![]() Joined: 13 June 2005 Online Status: Offline Posts: 200 |
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its looks kinda weaird that the moon has so little brittness and reflection on the water is to lighter then the moon it self
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MurrMan
Commander ![]() ![]() Joined: 19 January 2006 Online Status: Offline Posts: 177 |
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you know what this reminds me of? if you have ever played Chrono
Trigger, when you pour the "pop" over that dude's grave by the sea
shore. Haha, i remember that they censored bear in the american version
by calling it "pop" or "soda". i was clearly a beer mug... Any way
Needs more stars, rocks are perfect, define some waves, and cliff shape looks wierd... |
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