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Author | Message |
BruceJuice
Midshipman ![]() ![]() Joined: 22 June 2005 Online Status: Offline Posts: 84 |
![]() ![]() ![]() Posted: 12 July 2005 at 7:47pm |
I have a pair of fuzzy dice hangin on my desk, and decided to make a
pixel art of it. I've only started a little of it. I got the basic
outline, and i started the dice a little. Please make any suggestions
you have. For once, I'd like to accually finish something.
Also, I was thinking about putting a neat scene in the mirror. Either a cop car, or some nice scene you'd the driver would be leaving behind. ![]() ![]() Edited by BruceJuice |
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Ensellitis
Commander ![]() ![]() Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
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Finish? Trying to be my opposite?
![]() The forward most die needs that corner line gone, that should be shaded in, and the outer most lines on the dice need to be a white/blue so they look 3d. Great start |
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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BruceJuice
Midshipman ![]() ![]() Joined: 22 June 2005 Online Status: Offline Posts: 84 |
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Well, i got one dice shaded. I darkened the tones, i think it looks better more smoothed out.
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ryan-gfx
Commander ![]() ![]() Joined: 25 June 2005 Online Status: Offline Posts: 244 |
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It's hard to shade fuzzy dice :\
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Ensellitis
Commander ![]() ![]() Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
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The darker one looks much better. Now shade that mirror and maybe some
AA on it? And that right has a sharp edge on it, it should be
smoother since they are hanging... You should make them swing when you
are all done. =P Keep it up!
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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BruceJuice
Midshipman ![]() ![]() Joined: 22 June 2005 Online Status: Offline Posts: 84 |
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I'm gonna stop for tonight. I'll get to work on it some more in the morning.
BTW, here are the dice i was using......i took a quick pic of them. ![]() |
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ryan-gfx
Commander ![]() ![]() Joined: 25 June 2005 Online Status: Offline Posts: 244 |
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I think you should make a sharp light source to give the dice depth.
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