WIP (Work In Progress) | |
![]() |
![]() |
![]() ![]() |
Author | Message |
BigBeagle
Seaman ![]() ![]() Joined: 21 March 2007 Online Status: Offline Posts: 15 |
![]() ![]() ![]() Posted: 21 March 2007 at 5:07pm |
Hello everyone. I'm very new to pixel art, and this is like my 3rd piece. It doesn't really have any particular purpose, other than to help me learn by doing.
![]() Anyway, in that spirit, I chose to use 32 x 32 pixels since it would seem like a restrictive size builds discipline. But looking at it, I'm not sure what could be done next to improve it. I feel like I've hit an evolutionary dead end, and it's not terribly good yet. So any suggestions would be greatly appreciated. Thanks. |
|
![]() |
|
Omegavolt
Commander ![]() ![]() Joined: 03 March 2005 Location: United States Online Status: Offline Posts: 227 |
![]() ![]() ![]() |
You've got some anatomy issues to work out.
![]() His right arm looks like it bend in 2 places, and the arms are a bit too short, they should at mid-thigh. His left leg has an odd bend in it, if thats supposed to be the knee, its way too low. His bent right leg looks awkward, since you tried to fit his entire leg in a small space. It should stick out to our right more, or if you don't want it to stick out to the right more, you need to give the entire leg more foreshortening.
|
|
![]() |
|
BigBeagle
Seaman ![]() ![]() Joined: 21 March 2007 Online Status: Offline Posts: 15 |
![]() ![]() ![]() |
Yeah, I think you're definitely right about that. I think I'll go back to the lineart and start tweaking, and maybe increase the height dimension to make room for longer legs. Thanks.
|
|
![]() |
|
BigBeagle
Seaman ![]() ![]() Joined: 21 March 2007 Online Status: Offline Posts: 15 |
![]() ![]() ![]() |
Okay, I've gone back over it, and reworked several things. I think the new proportions are pretty accurate. Anyway, any further suggestions would be great.
![]() |
|
![]() |
|
AwesomePossum
Commander ![]() ![]() Joined: 04 November 2006 Online Status: Offline Posts: 125 |
![]() ![]() ![]() |
Well I found some problems with the colours. First of all the hairs out linme is so close to black you might as well use black. Also, since you have your own background you should AA with some of your greys.
![]() Edited by AwesomePossum - 21 March 2007 at 8:51pm |
|
![]() |
|
Akira
Commander ![]() ![]() Joined: 03 March 2005 Location: New Zealand Online Status: Offline Posts: 220 |
![]() ![]() ![]() |
don't AA with a black outline like that. ever. it isn't making it smoother.
|
|
![]() |
|
Monkey 'o Doom
Commander ![]() ![]() Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() ![]() ![]() |
Jpeg is a poor choice of filetype as well, while you're at it.
I think it would be agood choice to ditch the outlines. At such a small size, outlines just take up valuable space that you need to shade and show form. Right now, you're using 210 by my count of the 1536 pixels on your canvas as outlines, or about 14%. That's a lot of waste.
You should choose a lightsource and shade your samurai according to that. I suggest something towards one side and up. The sides that get the most exposure to the lightsource should be lighter, and those that are not being hit by any light will be shadowed. If you get stuck with shading something, think of it as a simple shape and shade accordingly: cone, sphere, cylinder, rectangular prism, etc.
EDIT: Comma. Edited by Monkey 'o Doom - 22 March 2007 at 7:15am |
|
![]() |
|
BigBeagle
Seaman ![]() ![]() Joined: 21 March 2007 Online Status: Offline Posts: 15 |
![]() ![]() ![]() |
Okay, I think I'll try working out the black outlines next. Should I perhaps try to replace them with dark colors, so there's still contrast with the background? And then I'll move on to shading.
|
|
![]() |
|
BigBeagle
Seaman ![]() ![]() Joined: 21 March 2007 Online Status: Offline Posts: 15 |
![]() ![]() ![]() |
Okay, here's my latest version:
![]() ![]() |
|
![]() |
|
Serendor
Midshipman ![]() Joined: 27 February 2007 Online Status: Offline Posts: 79 |
![]() ![]() ![]() |
I think the way the sword looks are quite strange... it seems he going to fight with a metal club or something... maybe try to make the sword more ( don't find the right word) more cathing the viewers eye....
I suggest maybe have a more light blue colour on the sword or changing the left hands position? made a quick edit on the sword... also noticed that you using JPEG... haven't read the whole post... maybe you have any limitations... anyway hope you see my point... ![]() *** EDIT *** changed the arm aswell since I really don't like the position of that arm... doesn't it look more like he holding a sword? the past verison looks more lika a bat, shotgun or something... or maybe I'm just tierd.... ![]() anyway I like it alot ![]() Edited by Serendor - 22 March 2007 at 6:19pm |
|
![]() |
|
BigBeagle
Seaman ![]() ![]() Joined: 21 March 2007 Online Status: Offline Posts: 15 |
![]() ![]() ![]() |
Thanks. Yeah, the style of the sword needs some work, like what you've done.
I'm not exactly sure where the idea I'm using jpegs comes from. ![]() |
|
![]() |
|
AwesomePossum
Commander ![]() ![]() Joined: 04 November 2006 Online Status: Offline Posts: 125 |
![]() ![]() ![]() |
Well, Beagle, I thought the metal (grey) sword was much nicer and realistic rather than the blue (why would you use blue serender?) sword serender made.
Edited by AwesomePossum - 22 March 2007 at 8:23pm |
|
![]() |
|
Serendor
Midshipman ![]() Joined: 27 February 2007 Online Status: Offline Posts: 79 |
![]() ![]() ![]() |
well... I think a little tuch of blue on the sword is nice...
I admit it look a bit strange : / About the Jpeg thing, you using GIF yes^^, but you can't have as much colours as an ordinary bmp... in my case I had to use the blue hair colour your character had... but thats easily changed... Edited by Serendor - 23 March 2007 at 12:37am |
|
www.sunbladez.com
|
|
![]() |
|
BigBeagle
Seaman ![]() ![]() Joined: 21 March 2007 Online Status: Offline Posts: 15 |
![]() ![]() ![]() |
I've thought about it more, and I think I'll save the colored sword for another picture. This samurai has really come out like a common thug or bandit, and it doesn't seem quite right for them to have a magical or precious weapon. I might move the arm though.
|
|
![]() |
|
Serendor
Midshipman ![]() Joined: 27 February 2007 Online Status: Offline Posts: 79 |
![]() ![]() ![]() |
yes good idea^^
and yes, Samurai isn't the right word for that guy... looks more like a theif, ronin or something not as noble as a Samurai ![]() very good of you ![]() |
|
www.sunbladez.com
|
|
![]() |
|
BigBeagle
Seaman ![]() ![]() Joined: 21 March 2007 Online Status: Offline Posts: 15 |
![]() ![]() ![]() |
![]() Well, I took your advice about moving the arm, Serendor. But then I decided to shove a bag of loot in it. So, any other thoughts on this image, or maybe I should submit it and move on? |
|
![]() |
|
Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() ![]() ![]() |
well, here's my advice: you ve wasted lot's of colors here, so you lost the chance to make a more detailed work. feel free to pu pixels everywhere, it's pixe art, not vector art... remove those solid areas and fill them with messed Pixels. here are my edtions to your Noobmurai.
![]() |
|
I ate leel's babies
|
|
![]() |
|
BigBeagle
Seaman ![]() ![]() Joined: 21 March 2007 Online Status: Offline Posts: 15 |
![]() ![]() ![]() |
Interesting. I definitely like what you did with the hair. And yes, doing away with some of the solid areas is a good idea. I'll work on that.
|
|
![]() |
|
Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() ![]() ![]() |
also, i encourage you to make more dinamic characters, not just Lego mens. use references if needed
|
|
I ate leel's babies
|
|
![]() |
|
Skull
Commander ![]() ![]() PJ Pioneer Joined: 03 August 2019 Online Status: Offline Posts: 1521 |
![]() ![]() ![]() |
I have yet to see the Samuri element. So far it comes across as a guy in a waistcoat.
|
|
![]() |
|
BigBeagle
Seaman ![]() ![]() Joined: 21 March 2007 Online Status: Offline Posts: 15 |
![]() ![]() ![]() |
Well, here's the final version:
![]() I've learned a lot in making it, thanks to everyone who critiqued. I think now I'm going to try doing a real samurai (which is what I was originally aiming for). ![]() |
|
![]() |
|
Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() ![]() ![]() |
no problems. come back anytime.
|
|
I ate leel's babies
|
|
![]() |
|
Pixel_Outlaw
Commander ![]() ![]() Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
![]() ![]() ![]() |
Try this site for some Samurai Shodown sprites and images. It has some great characters that reflect the idea you are going for....
|
|
![]() |
|
BigBeagle
Seaman ![]() ![]() Joined: 21 March 2007 Online Status: Offline Posts: 15 |
![]() ![]() ![]() |
Thanks, that site looks cool. I'm also thinking of looking at a few martial arts books for some poses.
|
|
![]() |
|
Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() ![]() ![]() |
haha... samurai showdom... that's where i get the haircut... don't get over anime-ished for your samurai...
|
|
I ate leel's babies
|
|
![]() |
|
![]() ![]() |
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |