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Author | Message |
zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
![]() ![]() ![]() Posted: 01 July 2005 at 1:18am |
Yesterday I take decision to make him ... and forget to sleep :)
Of course must think about colours, but I want to know your crits or ideas for lineart ! I'm embarassed for fingers of the legs ! ==================== :) GDGB :) |
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Demon
Commander ![]() ![]() Joined: 16 March 2005 Online Status: Offline Posts: 562 |
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looking good
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"At least we killed some boredom..." - Death Note.
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tommy j4sun
Commander ![]() ![]() Joined: 03 March 2005 Online Status: Offline Posts: 128 |
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holy crapamoly! awsomeness
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sedgemonkey
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 1669 |
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This brings back fond memories of the old Robotech toys. Really great job... it'd be nice to see some little people or cars around the feet to give it a grand sense of scale. |
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ryan-gfx
Commander ![]() ![]() Joined: 25 June 2005 Online Status: Offline Posts: 244 |
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This mech craze is hitting the nation!
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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i really love this!!
would be really cool to see it animated with that old style mech walk. |
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Niss
Midshipman ![]() ![]() Joined: 26 April 2005 Location: Germany Online Status: Offline Posts: 57 |
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Man that's some ace lineart. I really can't wait to see this shaded! And the toes look... cute :)
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Lawrence
Commander ![]() ![]() Joined: 30 June 2005 Online Status: Offline Posts: 481 |
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Amazing :) I especially like the joints in the legs, that must've taken a lot of work.
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..::Naso::..
Commander ![]() ![]() Joined: 13 June 2005 Online Status: Offline Posts: 200 |
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Wow, nice work you have there cant wait to see it walking
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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Thanks for all comments ... here is update after one "weekend warrior" :)
Thanks for suggestion about people Sedgemonkey,my army is very scared :) ..::Naso::.. if mech walk then animation go to big size, I thinking to make animation for separation of "assault part" from the mech ... or shot some missile :) ryan-gfx glad to see you here ! here have big mistake with mechanism for his left leg ... of course need much work and I hope to have time and finish him :) edit: repair the leg :) ==================== :) GDGB :) Edited by zi-double |
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Monstara
Commander ![]() Joined: 01 July 2005 Location: Bulgaria Online Status: Offline Posts: 179 |
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Wow! that's amazing.
You know, I would put some more phat stuff on top of the mech -- some rocket launchers or some anti-wings or smth. Otherwise that's fantastic! |
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Lawrence
Commander ![]() ![]() Joined: 30 June 2005 Online Status: Offline Posts: 481 |
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It's good to see you've coloured it's legs just as elaborately as the rest of it. It's going to be great when it's done :)
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Kritter
Seaman ![]() Joined: 04 July 2005 Location: Australia Online Status: Offline Posts: 4 |
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REALLY well done, and excellently coloured. Not sure about that metal
plating on the top, or whatever it is. Looks a little like veins,
rather than metal plating. Also, that segment which has separated could
do with a longer wing that you could maybe see a tiny bit on the other
side as well, to make it seem less one sided. Though if it had a shadow
on the ground, that wouldn't matter. Still excellent work
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Sig siggity temporary sig
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Rynov
Midshipman ![]() ![]() Joined: 03 July 2005 Location: United States Online Status: Offline Posts: 59 |
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UGH! STOP making me feel untalented. just a little shading on the feety feet.
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Shine my shoes, infidel! http://www.kamikazerocket.deviantart.com
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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Monstara you talk about details ... they coming in next versions Thanks for nice comment Kritter. I'll try to make some changes of the veins! For the wings I'm completely agreed with you, but I think for size and type of the wings. They are just idea. About shadows - of course, when mech is near to completion ... Lawrence I hope to be good and detailed :) Nice joke Rynov
==================== :) GDGB :)
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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I'm less lazy, but here is progress ... Work on many parts as right/down pill-box and trench, more soldiers, more details of big mech, shadows aren't so good, need animations ets. I show you because your remark and crit are always well appreciated ... ==================== :) GDGB :) |
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kiwidesign
Midshipman ![]() ![]() Joined: 24 June 2005 Location: Italy Online Status: Offline Posts: 95 |
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WOOOOOOOOOHA!!!!! great!
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"She doesn't quite chop his head off. She makes a Pez dispenser out of him"
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Dutrho
Commander ![]() ![]() Joined: 04 July 2005 Location: Canada Online Status: Offline Posts: 237 |
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Wow dude!
impressive |
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Mmmm.. Thats good placebo!
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ryan-gfx
Commander ![]() ![]() Joined: 25 June 2005 Online Status: Offline Posts: 244 |
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Zi that is crazy! It's amazing... wow, Pixelmoon is honored!
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kiwidesign
Midshipman ![]() ![]() Joined: 24 June 2005 Location: Italy Online Status: Offline Posts: 95 |
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yeah, you said it ryan!
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"She doesn't quite chop his head off. She makes a Pez dispenser out of him"
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Saboteur
Commander ![]() ![]() Joined: 29 January 2018 Online Status: Offline Posts: 888 |
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It cooould use some shadows in the pit-thing, though.
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"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Core_12
Seaman ![]() ![]() Joined: 13 July 2005 Online Status: Offline Posts: 35 |
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Awesome. I especially like the mech's legs. Good design.
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Reality is for people who lack imagination
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Saiklor
Commander ![]() ![]() Joined: 16 May 2005 Online Status: Offline Posts: 230 |
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something about the balance of the piece bothered me, so I did a few redlines and found this.....
sadly, as I'm a very amateur isometrics person, I don't actually know what it means when things don't add up like this. Perhaps someone can explain to me why it works or explain to you why it doesn't. ![]() |
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Ensellitis
Commander ![]() ![]() Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
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Well, on your far right, you are adding the machine gun turret thing on
the visible side, but not the hidden side. Also, keep in mind
with the feet that the mech is in battle, so naturally they won't be
perfectly placed once it stops walking. And one thing I have
found, atleast with me, is that really detailed ISO pieces are almost
impossible to make perfect... But how a person works with the
imperfections is also what makes a great ISO piece. Either that,
or zi- screwed up
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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ryan-gfx
Commander ![]() ![]() Joined: 25 June 2005 Online Status: Offline Posts: 244 |
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Zi's drawing might not have been perfectly isometrical, but it doesn't matter because it's awesome.
Plus, The legs are moving, so they dont have to be 100% aligned. The missile launcher on the right accounts for the off-balanced cock-pit, and I'm guessing the grey neck-supporter thing has the ability to shift the head out of alignment. |
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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About the leg yes one is forward, why - because if I put left /for me/ leg forward then you must see his bolt and then this part must be very dark in shadows, but I use limited colours and with only 3 maybe dark colours I cant make so dark and have more work for me Otherwise for me legs aren't good too especially mechanism and axis of him, but I'm not so good and haven't so much patience ==================== :) GDGB :) |
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Saiklor
Commander ![]() ![]() Joined: 16 May 2005 Online Status: Offline Posts: 230 |
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awesome, I just learned a tonne about iso art :D
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Saboteur
Commander ![]() ![]() Joined: 29 January 2018 Online Status: Offline Posts: 888 |
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But what does it all mean, basil? "but I'm not so good and haven't so much patience" Uh oh, if that's not good, I might as well give up pixel art right now... |
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"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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pixelblink
Commander ![]() ![]() Joined: 19 February 2023 Online Status: Offline Posts: 2865 |
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Zi, I f**king love you man. I only wish to be as good as you one day. You've got an inspiring skill that is endearing. This rocks dude
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Monstara
Commander ![]() Joined: 01 July 2005 Location: Bulgaria Online Status: Offline Posts: 179 |
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f**k man, it shows you are a civil engineer :) I wasn't sure one could apply those skills to pixelart , but damn. You're good.
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zi-double
Commander ![]() ![]() Joined: 05 October 2021 Online Status: Offline Posts: 277 |
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This is my lat submision for this work ... I hope this weekend to finish ... yep work is big and have many mistakes, but from me one question, what you think for shadows under 2 flying objects, are they very contrast ? I try to keep colours under 64 but with frame in left/upper part they go up ... only 4 frames for animation of the ship, but file size is very large ... Ensellitiss I hope soon you wiil have one submission for your contest, but think for your idea then Saboteur I know many people with very good experience /I talk only in ISO/ and I'm lazy, because see my first post for this work ... he is from 1.July... but today is 29 Yep Monstara civil engineer, maybe that is why I like ISO of course some day can try and another style, but ... ===================== :) GDGB :) |
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sedgemonkey
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 1669 |
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Amazing scene zi. This takes me back to childhood when I used to setup my little plastic armymen against my Transformers. |
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TACW
Midshipman ![]() ![]() Joined: 07 July 2005 Location: United States Online Status: Offline Posts: 60 |
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Wow just amazing man, XD I will hope to be as good as you one day.. I have seen this at other places as well. :)
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Saiklor
Commander ![]() ![]() Joined: 16 May 2005 Online Status: Offline Posts: 230 |
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I think it's really distracting to have just one little moving thing, I
can't even see the mech I'm staring so hard at the vibrating ship
beside it. It's especially disconcerting since it gives the impression
that the scene is somehow in motion and yet the ship behind it which is
veering crazily is just still.
anyways, planning to animate more of this? |
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www.semesteratsea.com
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