WIP (Work In Progress)
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volcom
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Quote volcom Replybullet Topic: Nightmare WIP
    Posted: 30 August 2007 at 4:17pm
 
i'm showing you guys what i've schetched out so far, i just need some tips on what i should add before i really start.  
 
C&C please
 
 
-the original is a little darker, since i saved as PNG....new sig. I like it much better than the other don't you?


Edited by volcom - 31 August 2007 at 5:09am
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Skull
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Quote Skull Replybullet Posted: 31 August 2007 at 2:06am
- Save it as a PNG
- I'm not really sure you should have the canvas that big, considering the characters are so small
- Your palette at the moments seems incredibly dark. I'm not sure how you're going to work with it, but best of luck.
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volcom
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Quote volcom Replybullet Posted: 31 August 2007 at 4:34am

ok, PNG. Also the canvas has to be that big 240x240, or is that just the size you can't go past or limit?

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Skull
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Quote Skull Replybullet Posted: 31 August 2007 at 10:13am
"Canvas max size: 240x240"
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Kfuchoin
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Quote Kfuchoin Replybullet Posted: 31 August 2007 at 11:50am
amm what skull meant to say that you can go off that.. you can make it into an small canvas.. and i'll recomend you to work in an samll canvas
may the pixels be with you..
~Kfuchoin
eMo

looking for people for an RPG info: http://www.pixeljoint.com/forum/forum_posts.asp?TID=4903
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volcom
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Quote volcom Replybullet Posted: 31 August 2007 at 3:00pm
 
Now what should i do? I don't know how to shade the sky, i know i gotta do that...but what else?
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PixelSnader
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Quote PixelSnader Replybullet Posted: 31 August 2007 at 5:31pm
shade the guy

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soda
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Quote soda Replybullet Posted: 31 August 2007 at 5:37pm
You haven't made the canvas small yet...
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volcom
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Quote volcom Replybullet Posted: 31 August 2007 at 5:52pm
Originally posted by soda

You haven't made the canvas small yet...
 
i don't want to make it small, it's fine as it is...i lowered the width some.
 
-anyways i did shade it, but it not much is it? HM...can you also tell me about the sky please
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 31 August 2007 at 5:59pm
If shading were defined as "making a triangle in the corner of each object darker," I would agree. You need to shade to the volume of the body parts.

RPG is numberwang.
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volcom
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Quote volcom Replybullet Posted: 31 August 2007 at 6:31pm
may you give me an example? I don't get it when you say volume of the body parts.
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 31 August 2007 at 6:47pm

Your arm is not a rectangle but a cylinder. You draw things like rectangles, then add darkness in a corner instead of shading them to show their cylindrical nature.

A picture is worth a thousand words, therefore this tutorial is worth a bunch. Read it. Apply it. Don't do drugs.

RPG is numberwang.
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volcom
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Quote volcom Replybullet Posted: 31 August 2007 at 7:04pm
i need a pixel example, i get what your saying about rectangles....but i have no clue how to shade it like that from my light source (the moon) in the corner.
 
-i need help lol
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thesalus
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Quote thesalus Replybullet Posted: 31 August 2007 at 7:14pm
Well... given that it's night and the moon is behind the figure... unless you have another light source - my guess is that you won't be seeing much detail.

Except for maybe some light bleeding from around the edges of the silhouette.
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volcom
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Quote volcom Replybullet Posted: 01 September 2007 at 11:39am
not helping, ill put the moon to the side of him.
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