WIP (Work In Progress)
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Message Icon Topic: 'No Aye Captain' [PIRATE SKULL WIP] Post Reply Post New Topic
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AtomicMushroom
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Joined: 27 September 2007
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Quote AtomicMushroom Replybullet Topic: 'No Aye Captain' [PIRATE SKULL WIP]
    Posted: 30 October 2007 at 7:32pm
 
Hey everyone! I just wanted some suggestions on this piece in general before I go any further with it. Thanks everyone
 
NOTE: The part I want you guys to critique is his left cheek area - since all other areas are just filler for reference.
 
 
 
 
Refs:
 
 
 
 


Edited by AtomicMushroom - 30 October 2007 at 7:51pm
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FireMedic
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Quote FireMedic Replybullet Posted: 30 October 2007 at 8:56pm
I overlayed your tan-colored skull parts that don't have any dithering onto the base image, and  the skulls right orbital socket fits quite the same as a "traced image" would. The left socket is near perfect if you ignore some of the detail in the base image.

The curves of the left nostril area are a little thick, but the base curve is quite the same as if you traced the nostril in the main image.

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AtomicMushroom
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Quote AtomicMushroom Replybullet Posted: 30 October 2007 at 9:32pm

I did use the left eye socket's dimensions to get the right perspective, which I then connected with lines (which I don't know is allowed or not ?):

 
The base curve of the nose looks like the ref pic, but is not traced at all. I thought it was ok to base your art off of other references. I guess not.
 
Does anyone have any other suggestions or can clear up the rules a bit?
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