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Author | Message |
pixelblink
Commander ![]() ![]() Joined: 19 February 2023 Online Status: Offline Posts: 2865 |
![]() ![]() ![]() Posted: 28 July 2005 at 4:13pm |
Hey kids... I suck when it comes to non-iso stuff so I'm trying to challenge myself to some dithering and limited palette scenarios. First up is the doll from SplatPixel's lineart. So far, I'm fairly happy with the one leg and I just want to hear from experienced folks how it looks so far and what I should change or do?
Updates will progress Edited by pixelblink |
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SplatPixel
Seaman ![]() ![]() Joined: 23 July 2005 Online Status: Offline Posts: 17 |
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heh, only doin the ragdoll huh. looken good so far but i would get rid of that highlight. makes it look too shiny. nice work so far man, keep it up.
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Saboteur
Commander ![]() ![]() Joined: 29 January 2018 Online Status: Offline Posts: 888 |
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No! Stay in iso! There's already too many people way better than me in non-iso... All by way of saying you're in no way a bad non-iso pixellist. Just bail on the gleam, and try add some furrish or leatherish texture to the legs and such. Also, the further back leg would be darker, same with most of the stomach (at least that's how I see it...) |
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"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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TACW
Midshipman ![]() ![]() Joined: 07 July 2005 Location: United States Online Status: Offline Posts: 60 |
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Yeah I agree with sab on the coloring part. Other then that its looking pretty good. :)
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ryan-gfx
Commander ![]() ![]() Joined: 25 June 2005 Online Status: Offline Posts: 244 |
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First off, very good lineart by splatpixel, I give him props for that
![]() And nooow.. onto your shading. It's good for the first time dithering (is it your first time dithering?) it looks relatively nice so far, but farely inconsistant also. For example. You softly dithered in some places, while in some other places you used a hard cell shading style. Keep it all one style. And I think the shine is a little out of place for this particular piece. Usually, cloth doesn't have a shine, it's matte. So all it really needs is shadows. A lot more shadows around the edges should add the depth and 3D-ness you need. |
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pixelblink
Commander ![]() ![]() Joined: 19 February 2023 Online Status: Offline Posts: 2865 |
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Thanks Ryan. Yeah, it's not finished yet so the inconsistencies are what they are... unfinished areas. It is pretty much my first time dithering. I've just took note of what others have done and tried to reproduce them. The shine will leave in my next update and I will attempt to add some softness to the 'material' I'll update soon :) |
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Johnny Vandal
Seaman ![]() ![]() Joined: 26 July 2005 Online Status: Offline Posts: 10 |
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i cnat give nay real constructive crits.but i do like it. the style really fit the lineart
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