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pixelblink
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Quote pixelblink Replybullet Topic: SplatDoll - Dither Practice
    Posted: 28 July 2005 at 4:13pm

Hey kids... I suck when it comes to non-iso stuff so I'm trying to challenge myself to some dithering and limited palette scenarios. First up is the doll from SplatPixel's lineart. So far, I'm fairly happy with the one leg and I just want to hear from experienced folks how it looks so far and what I should change or do?

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SplatPixel
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Quote SplatPixel Replybullet Posted: 28 July 2005 at 10:15pm
heh, only doin the ragdoll huh. looken good so far but i would get rid of that highlight. makes it look too shiny. nice work so far man, keep it up.
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Saboteur
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Quote Saboteur Replybullet Posted: 28 July 2005 at 10:23pm

No! Stay in iso! There's already too many people way better than me in non-iso...

All by way of saying you're in no way a bad non-iso pixellist. Just bail on the gleam, and try add some furrish or leatherish texture to the legs and such.

Also, the further back leg would be darker, same with most of the stomach (at least that's how I see it...)

"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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TACW
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Quote TACW Replybullet Posted: 29 July 2005 at 6:41pm
Yeah I agree with sab on the coloring part. Other then that its looking pretty good. :)
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ryan-gfx
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Quote ryan-gfx Replybullet Posted: 29 July 2005 at 10:06pm
First off, very good lineart by splatpixel, I give him props for that 

And nooow.. onto your shading. It's good for the first time dithering (is it your first time dithering?) it looks relatively nice so far, but farely inconsistant also. For example. You softly dithered in some places, while in some other places you used a hard cell shading style. Keep it all one style.  And I think the shine is a little out of place for this particular piece. Usually, cloth doesn't have a shine, it's matte. So all it really needs is shadows. A lot more shadows around the edges should add the depth and 3D-ness you need.
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pixelblink
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Quote pixelblink Replybullet Posted: 29 July 2005 at 10:57pm

Thanks Ryan. Yeah, it's not finished yet so the inconsistencies are what they are... unfinished areas. It is pretty much my first time dithering. I've just took note of what others have done and tried to reproduce them. The shine will leave in my next update and I will attempt to add some softness to the 'material'

I'll update soon :)

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Johnny Vandal
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Quote Johnny Vandal Replybullet Posted: 29 July 2005 at 11:00pm
i cnat give nay real constructive crits.but i do like it. the style really fit the lineart
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