WIP (Work In Progress) | |
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Author | Message |
glitchey
Midshipman ![]() Joined: 18 July 2005 Location: Australia Online Status: Offline Posts: 46 |
![]() ![]() ![]() Posted: 04 August 2005 at 11:19pm |
hello people of pixel joint, here is my character, i haven't applied shading because this is a learning work c&c please |
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"you sunk my jangerjam!" homsar
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Johnny Vandal
Seaman ![]() ![]() Joined: 26 July 2005 Online Status: Offline Posts: 10 |
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its interesting...........its pretty basic still so its kind of hard to
crit it further.......the square/no neck thing is a cool style
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glitchey
Midshipman ![]() Joined: 18 July 2005 Location: Australia Online Status: Offline Posts: 46 |
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heres a new version with some shading |
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"you sunk my jangerjam!" homsar
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Core_12
Seaman ![]() ![]() Joined: 13 July 2005 Online Status: Offline Posts: 35 |
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Too little shading, he looks very flat. And you haven't shaded the brown parts at all.
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Reality is for people who lack imagination
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glitchey
Midshipman ![]() Joined: 18 July 2005 Location: Australia Online Status: Offline Posts: 46 |
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version 3, now it looks less like a cardboard cutout and more like the marshmellow gorrilla its suposed to be |
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"you sunk my jangerjam!" homsar
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glitchey
Midshipman ![]() Joined: 18 July 2005 Location: Australia Online Status: Offline Posts: 46 |
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![]() i got bored and did a largish fighting game style version more C&C please |
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"you sunk my jangerjam!" homsar
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psychokitten
Seaman ![]() ![]() Joined: 06 August 2005 Online Status: Offline Posts: 8 |
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heres the still nameless main character riding his dog-horse thingy Edited by psychokitten |
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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That shading is getting better, glitchey, but you could improve it more
by carefully considering the form of the character when you shade.
You've got your lightsource worked out, it seems, so just think about
how the light would hit the body, where highlights would be and where
shadow would be.
For instance on the forward facing one theres highlight on the arm, but none on the body, making him seem quite flat still, then on the sideways facing one theres highlight on the back and none on the arm, see? Keep it going ![]() |
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Lawrence
Commander ![]() ![]() Joined: 30 June 2005 Online Status: Offline Posts: 481 |
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Yeah, the shading makes him seem quite blocky. Don't be afraid to use
dithering to get the texture/shape you want. For example, on the last
one, the creature's tail looks glossy and very angular. Try blending
that highlight with the darker tone and just experiment around as much
as you can.
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glitchey
Midshipman ![]() Joined: 18 July 2005 Location: Australia Online Status: Offline Posts: 46 |
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there getting near completion but I need some more C&C please Edited by glitchey |
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"you sunk my jangerjam!" homsar
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glitchey
Midshipman ![]() Joined: 18 July 2005 Location: Australia Online Status: Offline Posts: 46 |
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ok im about to post it up , any final C&C? or is it gallery quality? |
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"you sunk my jangerjam!" homsar
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