WIP (Work In Progress) | |
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Brian the Great
Commander ![]() ![]() RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
![]() ![]() ![]() Posted: 07 August 2005 at 11:59am |
Decided to try out some different colouring techniques, here's where it brought me so far:
![]() I take no credit for the lineart. Where I mainly need help is the tracks. Especially the bottom of the right track. I'll also be thankful for some other pointers though! |
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PandaPlanet
Commander ![]() ![]() Joined: 28 June 2005 Location: Belgium Online Status: Offline Posts: 110 |
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What? No penquin?
![]() Edited by PandaPlanet |
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Brian the Great
Commander ![]() ![]() RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
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The penguin is inside.
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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Cool! The way youve dithered in chunks like that reminds me of Quake 1
![]() I think the problem is the track has no side edges on it. Tank tracks arent flat, well, what is? There are like rectangular prisms a little bit, if you have side faces on your tracks I think you will be able to more easily follow the curve. Only other thing I would say is some of the lines are a little harsh, use either a closer tone to the fill colours, or AA it a bit. Oh and also, looking at the reference pic, the bottom of your tank doesnt match the actual bottom, the one in there reference is lifted off the ground more, like a car. Edited by EyeCraft |
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Brian the Great
Commander ![]() ![]() RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
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![]() ![]() Originally posted by EyeCraft First off, where's your lightsource, it looks like its from above and infront of the tank, but the left of the front face is darkened. Fixed. Originally posted by EyeCraft The lines on your tracks aren't in perspective with the rest of the vehicle. Fixed too. Originally posted by EyeCraft Only other thing I would say is some of the lines are a little harsh, use either a closer tone to the fill colours, or AA it a bit. I'm not worrying about that one too much, the rest of the scene will be in the final piece too, so the lines won't appear as harsh as they do now. ![]() Originally posted by EyeCraft Oh and also, looking at the reference pic, the bottom of your tank doesnt match the actual bottom, the one in there reference is lifted off the ground more, like a car. You mean the dark grey area next to the tracks? Edited by Brian the Great |
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Zoomrix
Commander ![]() ![]() Joined: 27 April 2005 Location: United States Online Status: Offline Posts: 342 |
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This gives me tons of inspiration Brian. This is such a great piece and it definately have "STYLE" written all over it even. The only crit I would have is the on the left (our left) track it seems to kind of stick out. I think that is because you just traced it along with the wheel (not sure what the wheels are called on a tank |
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Brian the Great
Commander ![]() ![]() RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
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*Fix*
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Zoomrix
Commander ![]() ![]() Joined: 27 April 2005 Location: United States Online Status: Offline Posts: 342 |
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Since a picture says 1000 words, I think two pictures will describe it better. |
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Brian the Great
Commander ![]() ![]() RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
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![]() 2000 words or not, I don't think I nailed it this this time. 3½ hours of sleep per day just won't do for me. Thanks for your help anyhow. |
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Zoomrix
Commander ![]() ![]() Joined: 27 April 2005 Location: United States Online Status: Offline Posts: 342 |
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Yeah lol. But what I meant was really just to keep the left (our left) track consistent. It looks like it gets fatter to that point that I showed on the edit, and the right (our right) track doesn't seem to do that so it's not a view issue, just in the matter of following the scale.
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Garage Inc.
Commander ![]() ![]() Joined: 20 October 2021 Location: United States Online Status: Offline Posts: 318 |
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The top of the right tread, (our left), needs to be more rounded. Right now, it is to pointy. If you want, I can post a small edit I made that shows how to make that looks better.
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For every second spent wondering if you can do something, you could spend 2 seconds doing it.
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Zoomrix
Commander ![]() ![]() Joined: 27 April 2005 Location: United States Online Status: Offline Posts: 342 |
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Lol, that's exactly what I've critiqued on. I think it's because when he did the lineart, in the picture it's not as clear, but if you look closely - you can see that it's that wheel pointing out, but it blurs too much with the actual track so it looks as one whole but actually it's two separate things.
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Brian the Great
Commander ![]() ![]() RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
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![]() You mean that pointy wheel? Now that you mention it, it does look like it's pointing outwards. |
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Zoomrix
Commander ![]() ![]() Joined: 27 April 2005 Location: United States Online Status: Offline Posts: 342 |
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Yeah, since it's blurry on that other refrence you showed it looks as if it is part of the track. I think now you understood those 2000 words
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Brian the Great
Commander ![]() ![]() RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
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![]() Hopefully I got it this time... I'm not fully awake yet though. ![]() |
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Zoomrix
Commander ![]() ![]() Joined: 27 April 2005 Location: United States Online Status: Offline Posts: 342 |
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Yup looks very good, Brian. Good job!
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Brian the Great
Commander ![]() ![]() RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
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![]() Completing this will probably take a while, but I'm sure it'll be worth it! |
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Blueberry_pie
Rear Admiral ![]() ![]() Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
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Very nice work so far :)
The tank on the back looks a kinda weird though... the shape of it looks too smooth. |
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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The tip of the gun needs to be turned about maybe 2 or 3 degrees to the left for the correct perspective.
I think you've got a good thing going here. Big pixel peices are tough to me. ![]() |
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Brian the Great
Commander ![]() ![]() RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
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Thank you both for your kind comments.
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Rifts
Commander ![]() ![]() Joined: 14 April 2005 Online Status: Offline Posts: 355 |
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some nice work here, the shadeing stlye is nice, not much tocrit on as i
guess u r still working on the tank tracks ect ect, one thing that bugs me is the end of the main tanks gun seems tilted, if you look at the source pic the square is strait |
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sedgemonkey
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 1669 |
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THis is coming along nicely Brian. Your initial tank looks great. Do you plan on having little penguin soldiers milling around?
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randomblink
Commander ![]() ![]() Joined: 13 February 2014 Online Status: Offline Posts: 403 |
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Wow... This is a very nicely done tank...
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www.randomblink.com
I am me... no! Really! |
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Brian the Great
Commander ![]() ![]() RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
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randomblink
Commander ![]() ![]() Joined: 13 February 2014 Online Status: Offline Posts: 403 |
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chuckle... Unless I get bonus points for posting alot, I just thought it would be nice to go through the archives and see some old work... Then I started seeing stuff that had an interesting aspect or design or lineart and thought it wouldn't hurt to post a quick note on them...
Sorry, I wasn't thinking that it would revive old threads... My bad... |
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www.randomblink.com
I am me... no! Really! |
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inkspot
Commander ![]() ![]() Joined: 05 May 2005 Location: Estonia Online Status: Offline Posts: 452 |
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The tank in the back is not the same thatnk that is on front. is it ment so?
Tank on the front has 3 different body blocks, tank on the back has 2. |
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Brian the Great
Commander ![]() ![]() RED! Joined: 03 March 2005 Location: United Kingdom Online Status: Offline Posts: 2221 |
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Erm, I'm not making any changes on this one anymore. It's been in the
'old, neglected and forgotten WIPs' directory for a while now.
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