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Author | Message |
grostonton
Seaman ![]() ![]() Joined: 15 August 2008 Online Status: Offline Posts: 24 |
![]() ![]() ![]() Posted: 15 August 2008 at 12:35pm |
Hello all. First i would say that i don't speak (and write) english (american) very well, so sorry for this.
here's my boxer, made to "celebrate" the Olympic games. ![]() i'm drawing an edit for the face following the "ThereIsNoCure" 's advice. Coming soon. Here's the edit. ![]() Edited by grostonton - 15 August 2008 at 1:23pm |
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cure
Commander ![]() ![]() Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
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The head shape and size is much better now. His nose, however, still needs to be much narrower, especially the bridge area. The ears are a bit small. The chin cleft (that "W" shape) is still a bit extreme. That being said, it's coming along nicely, but you need to up the contrast between shades and thus use less colors. Some variation of the hues of the skin tones would also liven it up a bit. Sorry if any of this is difficult to understand.
What is your native language, by the way? |
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grostonton
Seaman ![]() ![]() Joined: 15 August 2008 Online Status: Offline Posts: 24 |
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thanks ThereIsNoCure, i'm gonna take my time to understand your reply.
My native language is french, internet's forums are a good training. ![]() Edited by grostonton - 15 August 2008 at 2:04pm |
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cure
Commander ![]() ![]() Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
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The cleft is much improved, but that line on his chin is a little off-center.
The skin still suffers from the same contrast issues (make your light shades lighter, make your dark shades darker). This will also help you cut down on the amount of colors you're using. Makes sure the next version has more drastic change, or I can't really give any good critique. |
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grostonton
Seaman ![]() ![]() Joined: 15 August 2008 Online Status: Offline Posts: 24 |
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hi, ThereIsNoCure! About the skin's contrast, if the shades are too marked, don't you think it will be no realistic?
Here's a little update. i remake the body... ![]() |
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cure
Commander ![]() ![]() Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
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So long as you allow a few shades for anti-aliasing, the anatomy should account for most of the realism. And the color choices. Which reminds me, the arms and torso are both a bit short, the head and traps are fine. You do need to decide on your light source, however. Which could be tricky if the boxer is in the ring.
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grostonton
Seaman ![]() ![]() Joined: 15 August 2008 Online Status: Offline Posts: 24 |
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I'm back with a new version of my boxer, i've posted a lot of boxer on an other (french) forum, finally, the one who was approved.
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cure
Commander ![]() ![]() Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
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The anatomy is much improved, now all you need is more hue shifting and higher contrast : )
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