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VOStaff
Seaman
Joined: 08 September 2007 Online Status: Offline Posts: 2 |
![]() Topic: VelenciaOnline- Looking For Final PositionsPosted: 09 September 2007 at 12:15am |
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Team name: Project name: Brief description: More over as for the project itself, the project that I currently bring before you today, is what we would like to call the "Introductory" project, which in part, generally refers to the distinction of the game. This project will be the pre-quel to the actual series, residing around the concepts of the game, to simply familiarize the audience with the world layout, races, the evolving storyline, the general atmosphere, theme, and just in basic, simply an introduction to the values of the VO epic. Now through these aims, we plan to make this the lesser project of the series, by making it a browser-based 2D production, as per intention, as to not only publicize the construction of the series, but also in effect to leave the fans craving for a more detailed expansion, hensely the 3D direction we intend to expand to when working on the actual series. Target aim: Compensation: Technology: Talent needed: Demon/Monster Designer
Refers to all artists who are capable of clean and creative monster based design in a 8 directional frame. The aspect of being able to deviate is also a strong point to this position as only so much definition planning has been devoted to the demonisce of Velencia.
Scenery/Landscape Designer
Consistant of talents that are skilled with landscape design, this includes doodads and props for the game. In addition it will include basic animation of such objects seeing as our engine was conspired to allow such, and we intend to manipulate is as such.
Reserve/Icon Talents
This is just the last category which if any artist is talented is icons for such items, weapons, etc., but isn't as high of a priority as can be assumed the current artists easily sub for this category.
Team structure:
Me-Storyline, etc. Parthon - Flash Programmer Vittorio- Advertising/Recruitment Andrew- Site Designer/Maintence Kitten - Concept/Promo Artist Luna - Concept/Promo Artist Kendra - Concept/Promo Artist Hunter - Pixel Artist/Spriter Steve - Audio Editor/Composer Website: Temporary Domain
http://naturalselectionguild.net/VelenciaOnline/ Contacts: Previous Work by Team: Additional Info:
~Race: Quelan
~Race Concept: Anthro ~Storyline: Yes ~Multiplayer: Yes ~Gen. Information: Quelan (Quel-on), a lord race of the hostile Neviae Island district. ~Link: http://i160.photobucket.com/albums/t180/Black-Hawk-Crato/P1000232.jpg ~Race: Jyrael
~Race Concept: Anthro ~Storyline: Yes ~Multiplayer: Yes ~Gen. Information: Jyrael (Guy-rel), a pride race of the Saen Heiya Mountain region. ~Link: http://i160.photobucket.com/albums/t180/Black-Hawk-Crato/P1000231.jpg ~Race: Gavaan
~Race Concept: Anthro ~Storyline: Yes ~Multiplayer: No (Non-Playable) ~Gen. Information: Gavaan (Gav-aen), a neutral race of the forest domains of Velspa. Additional Work: Character hair style bundle...
Feedback: All Ideas, Concepts, And Images © VelenciaOnline. All Rights Reserved. Edited by VOStaff - 09 September 2007 at 12:28am |
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Riva
Midshipman
Joined: 21 April 2021 Online Status: Offline Posts: 47 |
![]() Posted: 19 September 2007 at 3:09am |
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I feel I really should add my comment here:
- I was contacted by leader of the project to fill position of graphic artist in theyr team - I asked whether: -- the project will be commercial and -- if the graphic work will be payd - the 1st answer was that the project is noncommercial and artist will not be payd, and his only 'payment' will be his name in games credits - during our conversation with pr.leader I was told that in fact the project WILL ganerate money and that money will be used by the guy for funding his other (supposedly also commercial) project So here is where the controversy starts imho. Since my opinion is clear: If I work on commercial project, I have to be payd for it. No excuses. If it is otherwise, it smells of scam, and it usually is (one form of it or another). - We spoke more and the guy tryed to persuade me, that his project is noncommercial, although he previously agreed he personaly will get money from it, and he will decide what to do with them. - also I was told that artists working on this project, although they get no money, will profit from having this project in theyr portfolio afterward. Thus, supposedly, having a better chance getting a good job. This is another great myth (often used by scamers on unexperienced potential contractors). 1. If you are real newbie, then your work will probably be low quality. >> The project you will work on will be low quality too. >> Puttign low quality project, made by 'noname' 'company', into your portfolio will imo do you no, or little, good. (I know, I am employer working in this business.) 2. Once you are good enough to work on commercial title (meaning good looking title = marketable title), you are also good enough to be payd for it! 3. There is enough companies in the business who will employ you even though your skills are not yet profi, and still pay you for your work (or your education under theyr wings). (Again, I know because my own company is offering this.) At the end I have to say, that I dont want to influence anybody to not join this project. There surely are people who would like to work on some project, even for free or under this conditions, and will join. Theres nothing wrong with it of course. I only want to make sure, that you are avare of all the facts and possibilities. Also I want to apologize to the person in lead, in the case his intentions really are innocent and his only goal is to create as good as possible shareware projects. The problem is, that once there are money in the project, it cant be solved on "I swear its all clean" (".. and I will not use the money for my own profit") basis. Edited by Riva - 19 September 2007 at 3:12am |
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VOStaff
Seaman
Joined: 08 September 2007 Online Status: Offline Posts: 2 |
![]() Posted: 19 September 2007 at 5:23am |
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Yes, I can agree to this that we did have a decision, and everything that was discussed was listed here in the topic, I personally will not be using the money as said below in the quote:
As of current the introductory project I bring before you is a free to play (F2P) basis, there will be available account expansions that will be available for pay to play members (P2P) members, which will re-direct towards the production of the actual VO series, and the extensive server network needing to be established as such.
As said by Riva, this is made by a no-name company, and simply a development team that is looking to get either experience, back in the swing of things, or simply to build up a resume, though what is forgotten in the metioning above. It's the project that'll be proof on your resume, so it will pertain to an advantage, rather than a "little to no" good. A resume is to show previous work examples and duties, although additionally beneficiary it's not to display flashy company names. Finally it is true that you can probably get a job that pays right now by someone else, frankly anyone can as Riva's mentioned above, but if you're looking to get a better job, building up a line of small projects will speak highly for you when applying for popular company titles rather than small indie developers that usually take anything that comes to them.
As for your apology Riva, I thank you for notifying me, and for the fact that you are looking out for other members in the case, and that the post above was for a valid reason to remind artists of the potential risks of business, but as I made clear my intentions in our conversation and in the original topic post, the money isn't going to me in this introductory project, and so forth it isn't intended in the slightest to be a scam. Simply an indie developer managing to put his long storyline and jumbled ideas together, and just generally making it into something everyone can enjoy. Thank you once again Riva for your time and the concern you've taken to this project. |
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