| Collaborations/Challenges | |
| |
|
| << Prev Page of 18 Next >> |
| Author | Message |
|
Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 18 October 2017 at 1:24pm |
|
Awesome both of you!
|
|
IP Logged |
|
|
CuriousBeefJerky
Commander
Joined: 23 April 2015 Online Status: Offline Posts: 132 |
![]() Posted: 18 October 2017 at 3:28pm |
|
Thank you Geci and Irena. Your Tiles were a great help in finishing this one!
|
|
IP Logged |
|
|
Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 20 October 2017 at 1:40am |
|
Originally posted by CuriousBeefJerky Thank you Geci and Irena. Your Tiles were a great help in finishing this one! I can safely say you have shown great improvement through this collab. |
|
IP Logged |
|
|
Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 21 October 2017 at 8:21am |
|
New WIP for #5.
![]() |
|
IP Logged |
|
|
DawnBringer
Commander
Joined: 11 August 2024 Online Status: Offline Posts: 568 |
![]() Posted: 21 October 2017 at 8:26am |
|
Mods: Please use Imgur (or safe hosting) for the main image, and not one of those fishy places.
|
|
IP Logged |
|
|
Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 21 October 2017 at 9:38am |
|
@DB; I'd like to, but imgur doesn't work in Turkey. Any other advices?
|
|
IP Logged |
|
|
Howl
Midshipman
Joined: 31 March 2016 Online Status: Offline Posts: 54 |
![]() Posted: 22 October 2017 at 1:51am |
|
Is #75 currently taken? Thinking of doing some steampunk pirates in one of those small wooden makeshift flying machines. If not, I'll take #32 and finish off the shrub with some internet pirates with black beanies on and wires sprawling everywhere peering out the vegetation.
|
|
IP Logged |
|
|
Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 22 October 2017 at 2:21am |
|
75 is free
|
|
IP Logged |
|
|
Howl
Midshipman
Joined: 31 March 2016 Online Status: Offline Posts: 54 |
![]() Posted: 22 October 2017 at 3:05am |
|
I'll claim it then!
|
|
IP Logged |
|
|
Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 22 October 2017 at 4:53am |
|
surely
|
|
IP Logged |
|
|
Howl
Midshipman
Joined: 31 March 2016 Online Status: Offline Posts: 54 |
![]() Posted: 22 October 2017 at 5:50am |
|
Silly me did #82 instead of #75, hope no one's claimed it. Anyway, this tile is finished:
|
|
IP Logged |
|
|
Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 22 October 2017 at 9:05am |
|
82 is free. What is this btw? The "plank" doesn't look isometric, if it's a plank.
|
|
IP Logged |
|
|
Howl
Midshipman
Joined: 31 March 2016 Online Status: Offline Posts: 54 |
![]() Posted: 22 October 2017 at 4:49pm |
|
It's a flying machine, a rickety wooden helicopter with a cannon. How would I make the plank iso? It's my first time every properly doing this style
|
|
IP Logged |
|
|
CuriousBeefJerky
Commander
Joined: 23 April 2015 Online Status: Offline Posts: 132 |
![]() Posted: 22 October 2017 at 9:40pm |
|
@Howl
Isometric view is based off of a 30/60/90 triangle to show the front, side, and top of an object, and pixel art uses use 2:1 lines(2 over, 1 up/down) as the base of this(technically, a 22.5 degree line, but it looks good). However your chopper blade is based on a 45 degree line, and isn't in the same perspective as the rest of the collab. I'd highly recommend googling "isometric pixel art tutorial" for further info, as i tend to ramble. Aside from that, it looks like a stationary plank instead of a spinning blade. You could remedy this with some motion lines or motion blur to give the illusion of movement. ![]() Corrected chopper blade outline + examples of correct and incorrect iso lines. ![]() True isometric perspective. |
|
IP Logged |
|
|
Howl
Midshipman
Joined: 31 March 2016 Online Status: Offline Posts: 54 |
![]() Posted: 23 October 2017 at 1:06am |
|
Thanks for that! Wonderful explanation, I'll fix it promptly <:~)
Also, I'm totally against stealing others work (and love calling people out on it). It's a collaborative project and I was copying the explosion as I assumed I could use it to make everything look more unified within the piece, but I see where you're coming from and will make my own (also just read the rules). |
|
IP Logged |
|
|
Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 23 October 2017 at 2:48am |
|
Curious explained the iso part quite well.
About the explosion; I know you're new, so no harm done. It's totally ok to be "inspired" by others especially in collabs, but yes, we have to use our own pixels, that is the rule of every art in pixeljoint (including collabs, weekly challenges, gallery submissions etc.) :) |
|
IP Logged |
|
|
CuriousBeefJerky
Commander
Joined: 23 April 2015 Online Status: Offline Posts: 132 |
![]() Posted: 23 October 2017 at 7:08am |
|
@Howl
:) No harm, no foul. Keep at the art though, it's coming along nicely. @Gecimen Thank you again! I hope I can continue improving. Still trying to think which tile I want next... @Irena Nice WIP. Just curious how everyone forgot Hook to this point lol. |
|
IP Logged |
|
|
eishiya
Commander
Joined: 04 August 2022 Online Status: Offline Posts: 1109 |
![]() Posted: 23 October 2017 at 7:19am |
|
@CuriousBeefJerky: In isometric pixel art, circles parallel to the ground are ellipses that are half as tall as they are wide, so you may want to adjust the top and bottom of the helicopter's body, as well.
|
|
IP Logged |
|
|
CuriousBeefJerky
Commander
Joined: 23 April 2015 Online Status: Offline Posts: 132 |
![]() Posted: 23 October 2017 at 7:14pm |
|
@Eishiya
Ah.. I didn't notice that part :P You're right though. Iso circles and (especially)curves still give me problems, so I believe I overlook them. Can't really think of much to do tile wise, but I was inspired to fill some space and shoot a monkey out of a cannon. ![]() Does this read as a flying monkey with daggers? If not, anyone have any tips on revising it? Also: naked monkey, monkey w/ shirt, or monkey w/ shirt+hat? Or naked monkey w/ hat maybe? |
|
IP Logged |
|
|
Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 24 October 2017 at 7:35am |
|
I think I'm done with #5. Finally...
![]() |
|
IP Logged |
|
|
CuriousBeefJerky
Commander
Joined: 23 April 2015 Online Status: Offline Posts: 132 |
![]() Posted: 24 October 2017 at 1:34pm |
|
Ah.. Reallized I forgot to ask, may I take Tile 86? :D
![]() ![]() Still needs work, but I believe it's a bit more readable now. @Irena Nice work! The skull rock is awesome! |
|
IP Logged |
|
|
darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 24 October 2017 at 8:01pm |
|
Nice work everyone, here is an update to 32
![]() |
|
IP Logged |
|
|
Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 25 October 2017 at 1:18am |
|
@Curious; Thanks man! About your tile, you can try to lighten the monkey face a little and to stretch out his tail.
![]() @darchangel; nice pile of loot. It turned out pretty well. |
|
IP Logged |
|
|
Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 25 October 2017 at 4:01am |
|
And my last picking - #11!
|
|
IP Logged |
|
|
Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 25 October 2017 at 6:33am |
|
Irenaart; sure and great work.
Darch; that treasure is really looking good. Curious; good idea :) |
|
IP Logged |
|
|
darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 25 October 2017 at 6:12pm |
|
Thanks everyone, and @ Reo for his advise. If I can take 6 next, I have an idea to continue Irena's captain hook...
|
|
IP Logged |
|
|
pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 25 October 2017 at 8:31pm |
|
@darchangel: #6 is yours. Also, do not worry about matching your edge with #7, I will adjust my tile to yours acordingly (bring the water higher, etc).
|
|
IP Logged |
|
|
Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 26 October 2017 at 3:39am |
|
@Geci; sorry to bother you, but can I take #3 instead of #11. Since it's my last tile, I need some more space for my last idea.
|
|
IP Logged |
|
|
pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 26 October 2017 at 3:52am |
|
@Irena: Swaped your reservation around, go ahead
|
|
IP Logged |
|
|
Theoden
Rear Admiral
Joined: 16 December 2022 Online Status: Offline Posts: 115 |
![]() Posted: 26 October 2017 at 4:57am |
Here's a late update. Ghostly pirate in a similar style with the neighbouring tile. |
|
IP Logged |
|
|
Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 26 October 2017 at 5:37am |
|
@pyrometal; Thanks Pyro!
|
|
IP Logged |
|
|
Reo
Rear Admiral
Joined: 07 April 2021 Online Status: Online Posts: 679 |
![]() Posted: 26 October 2017 at 7:00am |
|
@Darchangel, much improved, good job!
|
|
IP Logged |
|
|
CuriousBeefJerky
Commander
Joined: 23 April 2015 Online Status: Offline Posts: 132 |
![]() Posted: 26 October 2017 at 11:03am |
|
Final version for 86, still thinking of another tile..
![]() |
|
IP Logged |
|
|
Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 27 October 2017 at 2:04pm |
|
I updated the main image.
|
|
IP Logged |
|
|
Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 01 November 2017 at 6:38am |
|
It's been pretty quiet here for the last few days. Here's my WIP for #3. I'm not so sure about the concept though... Actually, the color palette pushed me in that direction.
![]() |
|
IP Logged |
|
|
Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 01 November 2017 at 9:23am |
|
The forum email notification is broken, hence the quiteness.
Is this giant girl some reference or ? |
|
IP Logged |
|
|
Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 01 November 2017 at 10:11am |
|
Yes, that's goddess Eris from "Sinbad". She can be enormous and normal size. She is a goddess... But if it looks too strange to you, I'll think something else.
EDIT: I'll probably do something else. |
|
IP Logged |
|
|
darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 01 November 2017 at 1:11pm |
|
Thanks Reo.
Good looking tile already, Irena. We're coming up to the busy season for me at work so I might be a little slow on mine but here is a quick WIP of what I have in mind. ![]() |
|
IP Logged |
|
|
Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 01 November 2017 at 4:17pm |
|
@Irena; for me, if it’s a reference it’s ok. like i always say, if it’s a random giant thing (as i said few times previously), it’s just breaking the scale. Anyways your woman is indeed a reference so it’s ok by me.
@darchangel; pyrometal said he will raise his sea level as needed. |
|
IP Logged |
|
|
pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 19 November 2017 at 8:24pm |
|
Seems were losing steam on the collab folks. Let's try and finish what we started
Update ![]() Still need to finish the water, that's my plan for tomorrow night. |
|
IP Logged |
|
|
pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 21 November 2017 at 7:19pm |
|
Slow progress... Water is hard.
![]() |
|
IP Logged |
|
|
darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 22 November 2017 at 1:59am |
|
Update:
I wasn't able to log onto the site all day yesterday...I'll have the final image done soon. |
|
IP Logged |
|
|
darchangel
Commander
Joined: 18 November 2014 Online Status: Offline Posts: 182 |
![]() Posted: 22 November 2017 at 2:47am |
|
Before I get locked out of the site again. Unless there is an issue this will be done...
![]() |
|
IP Logged |
|
|
Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 22 November 2017 at 4:28am |
|
Sorry guys, I'll try to finish my tile asap. Don't have much time lately.
@darchangel; great tile! |
|
IP Logged |
|
|
Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 22 November 2017 at 7:45am |
|
Guys together your tiles look really great. I love Peter Pan & I admire you guys made a scene together.
|
|
IP Logged |
|
|
Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 23 November 2017 at 9:44am |
|
Yeah, this is now my favorite part of the whole image (I mean Peter Pan scene). Sooo cute! Thanks to you darchangel.
Well, new wip for #3. ![]() |
|
IP Logged |
|
|
pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 24 November 2017 at 7:59pm |
|
Calling this done...
![]() |
|
IP Logged |
|
|
Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 25 November 2017 at 12:32am |
|
@pyro; It looks really great! The water has turned out shiny and beautiful...
|
|
IP Logged |
|
|
pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 25 November 2017 at 7:17am |
|
Thanks Irena, it's nothing compared to your tiles though
|
|
IP Logged |
|
|
Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 27 November 2017 at 3:36am |
|
Well, tile #3 is done. All in all I'm not very happy with the final result but I've left without some more interesting ideas and no time to work on something else.
![]() |
|
IP Logged |
|
| << Prev Page of 18 Next >> |
|
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |
|