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Author | Message |
Adman32
Seaman ![]() Joined: 13 August 2012 Online Status: Offline Posts: 5 |
![]() ![]() ![]() Posted: 13 August 2012 at 10:56pm |
Hey guys, aspiring pixel artist here!
I was just hoping to get some feedback/constructive criticism on a background I've been working on for a game. This is the first time I've really attempted doing any kind of proper pixel art, so I have a lot to learn! Anyway, the game I'm working on is am 2D retro platformer called Grapple Knight, being built in Unity. I'm responsible for the environment tiles and background art. You can see the game in action here: http://redknightgames.com/category/games/ (you may have to install Unity web player, don't worry it's safe!) And here's a couple screenshots: ![]() ![]() The background has several layers of scrolling (parallax) that is easier to see in action. I'm not entirely happy with how it looks, and need some feedback on ways to improve it. Hopefully someone here with some experience on creating pixel background art might be able to give me a few pointers! Edited by Adman32 - 13 August 2012 at 11:20pm |
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Aorta
Seaman ![]() Joined: 11 February 2012 Online Status: Offline Posts: 13 |
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I think you might want to make the backgrounds and tiles the same resolution as the player character's. It looks really jarring otherwise.
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