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Quote administrator Replybullet Topic: CHALLENGE 6/24/2013: Explosive Physics
    Posted: 24 June 2013 at 12:02am

CHALLENGE: Explosive Physics

Create an animation of an effect. For example, an explosion or an acid splash.

Canvas Size - Max 100 x 100.
Colours - Max 10.
Transparency - Optional.
Animation - Required.


CHALLENGE RULES

  • Participants have until this upcoming Sunday at midnight (12AM Pacific) to submit their entry (strict). Don't forget to check the 'Submit to weekly challenge' checkbox.
  • Only new pixels allowed.
  • Open to all members.
  • Posting WIPs in this thread or in new threads in the WIP section is highly encouraged, but ONLY SUBMIT YOUR FINAL ART.

CHALLENGE JUDGING

  • Every Sunday at midnight (12AM Pacific) the previous week's entries are judged.
  • Every week a new voting poll will be posted for previous week's entries.
  • Winner announced the following week.

CHALLENGE PRIZES/GOODIES

  • Top three finishers will receive an award displayed in your PJ gallery profile for all to see and envy.
  • Top finisher gets to call the following week's challenge...sweet.
  • 'Participation' ribbons will be given for all who enter.
  • No matter what happens you get challenged :)

CHALLENGE VOTING

Vote now for your favorite pixelart in this week's challenge!

CHALLENGE AWARDS

The Explosive Physics pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge!

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Muxaun
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Quote Muxaun Replybullet Posted: 24 June 2013 at 7:26am
here is a sketch.

 
maybe it is too boring.. also there are only 2 colors left. So I am not sure if I will do this one or come up with something completely different.
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Mr.Fahrenheit
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Quote Mr.Fahrenheit Replybullet Posted: 24 June 2013 at 8:05am
Very nice, could use some color work, and cleaning up, its looking very nice, very dynamic.
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BrokenWorld
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Quote BrokenWorld Replybullet Posted: 24 June 2013 at 7:57pm
Here's mine. A lot more basic. Thought I might be able to use some of the art for my personal project as well. Let me know what can be improved!

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Muxaun
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Quote Muxaun Replybullet Posted: 24 June 2013 at 11:33pm
Looks like it first explodes and then quickly shrinks. that's strange
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Skykanden
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Quote Skykanden Replybullet Posted: 25 June 2013 at 1:34am
My entry will be the short story of Al the Alien, and starts like this:
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Muxaun
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Quote Muxaun Replybullet Posted: 25 June 2013 at 7:03am
I little bit of progress.

Added texture, fixed colors. Sill A LOT to do: finish nuclear animation, make acid corrosion slower, apply smoke in front of building, apply light and shades to smoke, apply luminence, add particles.. Add more different explosions.
 
 
But I re-read the challenge rules and now I am not sure if my piece fits current theme. So there is a problem - maybe I have to start working on something different.
 
 
 
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Quote StepDragon Replybullet Posted: 25 June 2013 at 8:13am
Although I'm not in charge of what is/isn't considered an entry. You are showcasing the effect of the explosions using the building as a catalyst. I think that qualifies.

Getting constructive. It seems a bit segmented. Letting the animations run together, or linger longer would add to the effect.

Edited by StepDragon - 25 June 2013 at 8:14am
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Theoden
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Quote Theoden Replybullet Posted: 25 June 2013 at 8:44am
Muxaun that animation looks great!
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Exquisious
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Quote Exquisious Replybullet Posted: 25 June 2013 at 10:42am
WIP


I'm going to have to cut down on the colors, that's already 10.
Constructive criticism and suggestions are welcome.
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Theoden
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Quote Theoden Replybullet Posted: 26 June 2013 at 1:48am
Looks great but I think you should change the bouncing angles.

They should be more like this:



This way it will look more consistent.
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Skykanden
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Quote Skykanden Replybullet Posted: 26 June 2013 at 2:49am
Damn, checked the forum too late and I already submitted it.

Thanks for the advice Theoden, but I kinda found that it was to predictable to move in those directions, with this animation I show the opposite as I tried to make it as random as possible, I understand your point tho.
Still thanks.
You can check the art in here, I hope that even if it doesn't bounce like that you can still enjoy it :)
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Theoden
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Quote Theoden Replybullet Posted: 26 June 2013 at 4:47am
Yes, it would have made it predictable. It looks nice with random angles too. Nice effects and I liked the alien by the way. :)

Edited by Theoden - 26 June 2013 at 6:58am
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Altourus
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Quote Altourus Replybullet Posted: 26 June 2013 at 11:20am
Working on a water droplet that will drop from the sky hit the ground and splatter. Does that qualify as explosive effect?



Current design for the droplet. Haven't animated him yet, this will be the frame right before he hits the ground.

Edit: Also when using transparency does that count as additional colours?

Edited by Altourus - 26 June 2013 at 11:20am
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Muxaun
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Quote Muxaun Replybullet Posted: 26 June 2013 at 11:54am
Water drop tends to be more or less spherical when it is falling.
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Quote Altourus Replybullet Posted: 26 June 2013 at 12:33pm
Originally posted by Muxaun

Water drop tends to be more or less spherical when it is falling.


I'm thinking it will start more this shape when its in the air
http://www.hdwallpaperspics.com/uploads/2012/12/water-droplet-icon1.jpg

However will turn to that shape for a frame before bursting.

Not sure if I'll get the effect I'm imagining though.
Something like this
http://www.nature.com/nature/journal/v417/n6891/images/417811a-f1.2.jpg
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Quote BrokenWorld Replybullet Posted: 26 June 2013 at 8:04pm
I revised mine, what do you guys think?

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Mr.Fahrenheit
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Quote Mr.Fahrenheit Replybullet Posted: 26 June 2013 at 8:24pm
The missile shouldn't crack open, they have triggers on the front that detonate on impact, slightly after, or at a certain altitude or distance from the target.
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Quote helio Replybullet Posted: 26 June 2013 at 8:29pm

Here is my WIP, I still have to refine all the frames, add some effects, etc.

Edited by helio - 26 June 2013 at 8:30pm
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Mr.Fahrenheit
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Quote Mr.Fahrenheit Replybullet Posted: 27 June 2013 at 2:05pm
It looks less like an explosion and more like it is swiftly moving away from the ground. There is no rapid expansion at first.
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Quote Spot Replybullet Posted: 27 June 2013 at 5:17pm
I don't recall you having to make an explosion.

Other than the name kind of implying it it isn't stated in the requirements. It just says an "effect"
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Quote Mr.Fahrenheit Replybullet Posted: 27 June 2013 at 5:20pm
Yes, but I assumed he was trying to make an explosion.
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Quote helio Replybullet Posted: 28 June 2013 at 7:30am
Yes, I really wanted to make an explosion, haha . I'll try to fix it, don't know if I'll get in time though.
an updated:

Edited by helio - 28 June 2013 at 7:40am
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Quote Skykanden Replybullet Posted: 28 June 2013 at 11:11am
Is it just me or the animation has a couple of frames missing a pixel line on the bottom? It looks like the image shrinks
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Quote helio Replybullet Posted: 28 June 2013 at 12:17pm
Oh, you're right, I'll fix that soon.
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Quote BrokenWorld Replybullet Posted: 28 June 2013 at 7:43pm
Another iteration. I got rid of the whole missile thing in the beginning because it was confusing and wanted to stick more with the theme for the challenge as it doesn't matter what caused the effect it's just about the effect. Maybe? Lol. Anyways, this would work better for a game anyways.

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Quote T-Free Replybullet Posted: 29 June 2013 at 5:27am
A WIP - just the main lighting effect so far. At the moment I'm trying to find a good way to blend into all the smoke that will be added later. Will also add more particles for variation.



Edited by T-Free - 29 June 2013 at 11:07am
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Muxaun
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Quote Muxaun Replybullet Posted: 29 June 2013 at 12:31pm
Looks very promising so far.

But the white circle looks more like a glitch - the connection between it and explosion is not obvious.
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