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Aiko
Seaman ![]() ![]() Joined: 29 August 2005 Online Status: Offline Posts: 27 |
![]() ![]() ![]() Posted: 21 April 2006 at 4:12pm |
ok. so, i decided that for the first time in my pixel career, i wanted
to make a house that looked realstic in some sense of the word. i
wanted to create a random game screenshot, and that screenshot needed a
house. however, i am lazy, and this is all i have made so far.
old --> ![]() ![]() if the white in between the wood slats seems yellow, i'm sorry. i had seen my work on another, older computer with a round screen and the contrast was terrible. or, my contrast was off. just letting you know! Edited by Aiko |
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Monkey 'o Doom
Commander ![]() ![]() Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
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The white is a bit yellow, but it would look fine if the surrounding shadow was too. The windows need glass or something in them, and the door needs a special tile above it. Good overall, this piece has potential.
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Bifur
Commander ![]() ![]() Joined: 15 April 2006 Location: Brazil Online Status: Offline Posts: 194 |
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the horizontal roof and the vertical roof does not seem to be attached ... i don't know if u meant that but whatever , its wierd for me
also the windows aew way to huge or the door is minimal , |
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Aiko
Seaman ![]() ![]() Joined: 29 August 2005 Online Status: Offline Posts: 27 |
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thanks guys. i fixed the window. hwoever, it now looks too small.
i need to go fix their position. should both the door and windows be enlarged to fit the size of the
house?
also fixed the yellow tintage, but monkey, i have no idea what you mean by needing of a "special tile" above the door. what is it? glass coming soon..... maybe. Edited by Aiko |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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I like the newer version for colors but find that the proportions are
very off. The windows are higher than the door which is unrealistic,
these should come down to at least the door height. Taking that into
account the height of the elevation is a bit too tall I'd say 5-8
pixels lower is more believable. On the roof slopes they appear to be
mirrored wether they are or not, some variation would help a lot, its
not like you're creating an actual screen with tiles but simply a mokup.
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Monkey 'o Doom
Commander ![]() ![]() Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
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For a 'special tile', maybe a horizontal board or something, but now it looks like the 2x4 is just sticking down into the doorway or something. Also largen the door while you're at it. Also, The palette has too many similar colors. Try eliminating your 3rd darkest brown and replacing with the 2nd darkest, and the two little colors used on the whitish are unneeded, maybe just dither with the gray-blue you have there instead. WHOO, long post for me. |
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Bifur
Commander ![]() ![]() Joined: 15 April 2006 Location: Brazil Online Status: Offline Posts: 194 |
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Why dont you take some ref for the structure?
a and i still think u should make that roof seamless Edited by Bifur |
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Aiko
Seaman ![]() ![]() Joined: 29 August 2005 Online Status: Offline Posts: 27 |
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ok..... lots and lots to do. here, i have made the special board thingy
for the door, fixed the height of the building, the tiling on the roof,
and the position of the windows.
![]() now, however, the builging seems too long.... |
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Aiko
Seaman ![]() ![]() Joined: 29 August 2005 Online Status: Offline Posts: 27 |
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Originally posted by Bifur Why dont you take some ref for the structure? a and i still think u should make that roof seamless well, i'm just have no idea how to make it seamless..... this is my first real attempt at a pixel building. ![]() |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Well that could be fixed if the roof was unified into one (L shaped)
roof. This would help the building look like its one structure since it
could be confused for two structure now. This could be done if the
point of the front building"s point met the back building's top and the
right side of the slope went all the way back. I may not be explaining
that correctly so I will search for an example and edit this post ASAP.
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Aiko
Seaman ![]() ![]() Joined: 29 August 2005 Online Status: Offline Posts: 27 |
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does anyone know how to make a roof seamless?
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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I don't think we are communicating well here (tho it's probably just
me). What do you mean by seamless? I think the actual roof looks great, in my post I suggested that you make the roof a continuing roof that connect both angles of the cottage (an L roof). I have tried to find an example but found none :( |
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Aiko
Seaman ![]() ![]() Joined: 29 August 2005 Online Status: Offline Posts: 27 |
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well, i understood your comment, but i just have no idea as to how to
go about making an L-shaped house in technical techniques, especially
with the roof tiles
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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I will throw something together and post it for you to see (later/2morrow). Should have done it already
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leel
Commander ![]() ![]() Joined: 29 June 2005 Online Status: Offline Posts: 3001 |
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this is how i'd go about it.. but i dont know if the angles are right and such Just a thought.. |
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Bifur
Commander ![]() ![]() Joined: 15 April 2006 Location: Brazil Online Status: Offline Posts: 194 |
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exact , by saying that he should make it seamless i was saying to make the 2 roofs into only one L shaped
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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thanks leel that's what I meant to do/say (i was even goin to use red
lines over this art, spooky). The top right hand triangle is optional.
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