WIP (Work In Progress)
 Pixel Joint Forum : Pixel Art : WIP (Work In Progress)
Message Icon Topic: Game Sprite animation Post Reply Post New Topic
Author Message
Artist-Block
Seaman
Seaman
Avatar

Joined: 26 July 2017
Online Status: Offline
Posts: 7
Quote Artist-Block Replybullet Topic: Game Sprite animation
    Posted: 28 July 2017 at 7:38am
Hello! I've been doing pixel art for really just a month or two for fun, but I would like to make a game in that specific style now.

Here are some practice sprites for a platformer.

Idle

Run

Jump


Any critique on animation and the sprites themselves would help a lot!
IP IP Logged
eishiya
Commander
Commander
Avatar

Joined: 04 August 2022
Online Status: Offline
Posts: 1109
Quote eishiya Replybullet Posted: 28 July 2017 at 8:05am
In the run animation, the eye seems to bounce half a pixel up. Are you not drawing these at 1x?
The AA colours aren't really helping because they're too light. Try making them a tad darker, especially on the green one.
IP IP Logged
Artist-Block
Seaman
Seaman
Avatar

Joined: 26 July 2017
Online Status: Offline
Posts: 7
Quote Artist-Block Replybullet Posted: 28 July 2017 at 8:46am
Ah thanks for the advice! These were originally drawn in 24x24, the eye bounce on the run was intentional but it seems like it'd be better still.

Tried darkening the AA
IP IP Logged
eishiya
Commander
Commander
Avatar

Joined: 04 August 2022
Online Status: Offline
Posts: 1109
Quote eishiya Replybullet Posted: 28 July 2017 at 8:56am
The pink looks good but the greeb AA us stukk barely visible.

The run bobbing feels off to me, it's too quick and I'm not quite sure that it happens at the right point in the cycle.
IP IP Logged
Artist-Block
Seaman
Seaman
Avatar

Joined: 26 July 2017
Online Status: Offline
Posts: 7
Quote Artist-Block Replybullet Posted: 28 July 2017 at 12:49pm
Darkened the green AA some more, added and removed some frames. Made them go up a bit higher and lower.
IP IP Logged
eishiya
Commander
Commander
Avatar

Joined: 04 August 2022
Online Status: Offline
Posts: 1109
Quote eishiya Replybullet Posted: 28 July 2017 at 1:26pm
Darker.

Remember, AA is essentially blending between two colours. It should be be approximately halfway between them, value-wise. It doesn't have to be exactly halfway since hues and surrounding colours also play into it, but it's a good starting point. Your "darker" AA was almost as bright as the light green.
I hue-shifted the colour towards blue and desaturated it a bit just because that looks better.

The new animations look a lot better!

I recommend not upscaling your art like you have been, just upload it at 1x. Your resizing is making some of the pixels wonky.
IP IP Logged
Artist-Block
Seaman
Seaman
Avatar

Joined: 26 July 2017
Online Status: Offline
Posts: 7
Quote Artist-Block Replybullet Posted: 28 July 2017 at 1:58pm
Ooh okay, didn't go nearly as dark as I thought I did. I'll have to remember that, looks much better!

Just going to go ahead and put them here in their normal size.


IP IP Logged
Artist-Block
Seaman
Seaman
Avatar

Joined: 26 July 2017
Online Status: Offline
Posts: 7
Quote Artist-Block Replybullet Posted: 28 July 2017 at 10:37pm
Possible transformation animation
IP IP Logged
Yuran
Commander
Commander
Avatar

Joined: 10 November 2024
Online Status: Offline
Posts: 329
Quote Yuran Replybullet Posted: 03 August 2017 at 2:00pm
I think it will be fun if it rolls and crashes into something

IP IP Logged
Artist-Block
Seaman
Seaman
Avatar

Joined: 26 July 2017
Online Status: Offline
Posts: 7
Quote Artist-Block Replybullet Posted: 10 August 2017 at 5:51pm
Couldn't access this site for some reason, but yeah that is something I plan on doing actually! I kinda want them to have power-ups/transformations that can help eachother out with attacking and mobility.



This would be when the pink one jumps on him, not too sure if the bounce is portrayed well though.

Also that's a cute animation there
IP IP Logged
ColorAcolyte
Midshipman
Midshipman
Avatar

Joined: 22 October 2017
Online Status: Offline
Posts: 57
Quote ColorAcolyte Replybullet Posted: 12 August 2017 at 6:56am
The animation is really well done! I could feel the elastic from your work!
IP IP Logged
Artist-Block
Seaman
Seaman
Avatar

Joined: 26 July 2017
Online Status: Offline
Posts: 7
Quote Artist-Block Replybullet Posted: 03 September 2017 at 9:32pm
Ahh thank you!

Still getting things together but here's a basic default attack.


Also putting this specific game on hold for another, so expect different sprites at some point!
IP IP Logged
Yuran
Commander
Commander
Avatar

Joined: 10 November 2024
Online Status: Offline
Posts: 329
Quote Yuran Replybullet Posted: 03 September 2017 at 11:16pm
Weak Attack, you need to add more expression!
for example, deformation into an oval with torn edges during an attack
or shoot with it's eye like yo-yo or like Paddle Ball
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum