WIP (Work In Progress)
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PixelCod
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Quote PixelCod Replybullet Topic: Building WIP
    Posted: 25 May 2018 at 3:42pm
Hey all, I've been working on this piece for about 2-3 hours and just wanted to share it and see peoples thoughts on its current development.



I wanted to make this scene feel like a peaceful, serene summers day which it seems like it is already starting to convey. Although a part of me wants to keep it more realistic, I have ideas for expanding the building vertically and having multiple chimneys all puffing out smoke in a 'Howl's moving castle' kind of fashion.

Some of the colours are fuzzing with the background at the moment (most noticeably the red-ish colour) so I probably need to make some adjustments.

Let me know how you think it's coming along so far or if you spot any glaring issues, thank you!
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Hapiel
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Quote Hapiel Replybullet Posted: 27 May 2018 at 3:40am
Cool start!
The chimney should have more of a shadow on the second building wall.
The darker sky reads a bit like sea to me.

What are the clouds on the bottom of the building?

Super cool detailing on the birds!
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PixelCod
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Quote PixelCod Replybullet Posted: 27 May 2018 at 4:29pm
Thanks for the reply!
The cloud like shapes on the building were meant to be lichen or erosion that you see on old brickwork but they just look a bit too 'cloudy' at the moment.

I've done a bit more work on it now, taking into consideration some of the things you mentioned and adding some extra details. I changed the brightness on the sky blue and it hit me like a truck how dark it looked before. I'll probably add some clouds soon so that should help it read as the sky rather than the sea too.

I'm still learning a lot about how you pick and use colour in pixel-art but I feel like i'm getting somewhat better at it.



Thanks about the birds btw
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king_bobston
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Quote king_bobston Replybullet Posted: 29 May 2018 at 12:35am
Looks comfy, I like it so far 
I don't understand the new shading on the chimney's left side (from our point of view) though, it makes it more ambiguous where the light source is.

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PixelCod
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Quote PixelCod Replybullet Posted: 29 May 2018 at 2:36pm
hmm yeah I see what you mean, I'll see about changing it back when I work on it next.
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