WIP (Work In Progress)
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Para
Seaman
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Quote Para Replybullet Topic: WIP cloaked sprite
    Posted: 11 February 2007 at 2:46am
Hi Everyone!

I started pixelarting few weeks ago, trying out a new style for an upcoming game.

Total colors = 12



Please tell me where I need improvements and adjustments, a big thanks to all the pros out there

-Para

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Omegavolt
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Quote Omegavolt Replybullet Posted: 11 February 2007 at 5:39am

I'm having a real hard time telling whats going on in the facial area.  I see an eye, and some hair, but since the purposed direction of the face doesnt match the direction of the feet, it looks quite odd.

The shoulder area lacks as well.  People have shoulders, from which sprout arms.  You might want to add both to this one.
 
The shading is non-existant.  Unfortunately, a single line of highlight and shade does not constitute shading.   Pick a light source, invision the depth of the material and shade accordingly.
 
Good luck. :)
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jalonso
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Quote jalonso Replybullet Posted: 11 February 2007 at 6:22am
Its very confusing, as said. Try making the guy nude first, then dress him to have better structure.
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 11 February 2007 at 10:21am
Originally posted by jalonso

Its very confusing, as said. Try making the guy nude first, then dress him to have better structure.
 
Stinkbug just wants to see nudes. You can forgo the drawing of finer elements if youwish.
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Para
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Quote Para Replybullet Posted: 12 February 2007 at 3:25am


Is the new structure any better?
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Omegavolt
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Quote Omegavolt Replybullet Posted: 12 February 2007 at 8:38am
Yes, its looking better.  It didn't take too much of a change, but I can at least tell that it has arms under the cape now. :)
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Para
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Quote Para Replybullet Posted: 15 February 2007 at 3:26am


Update :)

Can anyone give me some tips on pixel shading? I couldn't find any good tutorials on it.

-Cheers
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