WIP (Work In Progress)
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EnsilZah
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Quote EnsilZah Replybullet Topic: NPA: My Blue Guy
    Posted: 26 September 2007 at 8:24am
Started learning 3D modeling recently, trying to see what I can do.

It's a character I've been drawing for a while now, he's blue and he has a large head.

Here's the WIP, comments encouraged:









Edited by EnsilZah - 26 September 2007 at 9:20am
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PixelSnader
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Quote PixelSnader Replybullet Posted: 26 September 2007 at 10:34am
knees.
and connect the boob muscless with the shoulder muscles better
hips and abs are weird.
pay good ettention to the arm muscles.
 
can we see a back/butt view?

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Metaru
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Quote Metaru Replybullet Posted: 26 September 2007 at 12:28pm
the extended size of the head is intentional?
I ate leel's babies
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BlackDragon
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Quote BlackDragon Replybullet Posted: 26 September 2007 at 12:33pm
"It's a character I've been drawing for a while now, he's blue and he has a large head."
I guess.
"A little pain never hurt anyone." - Blueberry_Pie
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jalonso
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Quote jalonso Replybullet Posted: 26 September 2007 at 12:54pm
pwn XD

I love how well you made the 3D from the drawing. Awesome.
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EnsilZah
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Quote EnsilZah Replybullet Posted: 26 September 2007 at 12:56pm
Just figured out how to render the wireframe:



This is what he usually looks like in my drawings:


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Metaru
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Quote Metaru Replybullet Posted: 26 September 2007 at 6:24pm
Originally posted by BlackDragon

"It's a character I've been drawing for a while now, he's blue and he has a large head."
I guess.
behhh, meh tard
I ate leel's babies
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PixelSnader
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Quote PixelSnader Replybullet Posted: 26 September 2007 at 10:19pm
i think you could really do with some better poly distribution

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Aleiav
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Quote Aleiav Replybullet Posted: 26 September 2007 at 11:18pm
His hips seem a little wider than male's hips usually are. Is this intentional?
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EnsilZah
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Quote EnsilZah Replybullet Posted: 01 October 2007 at 7:08pm
Fiddled with it a bit, though I think I should make a new one from scratch with new reference drawings, this is still a pretty good learning experience.

Here's a smooth version:

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EnsilZah
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Quote EnsilZah Replybullet Posted: 01 October 2007 at 7:28pm
Well, the forum is described thusly: "Get crits and comments on your pixel WIPs and other art too!" and there are instructions on how to mark non-pixel art pieces.
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jalonso
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Quote jalonso Replybullet Posted: 01 October 2007 at 7:29pm
No, NPA is welcome to discuss. This is because many here make other forms of art and since we know each other we share knowledge. Topics should be labeled NPA and of course its not allowed in the gallery.
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Pixel_Outlaw
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Quote Pixel_Outlaw Replybullet Posted: 01 October 2007 at 8:10pm
I agree with Green. I think you may be able to get away with fewer polygons or some better placed ones. It's not a huge deal, but if you are going to make a game it's a consideration. Start texture mapping please!
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InnerRayg
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Quote InnerRayg Replybullet Posted: 01 October 2007 at 8:17pm
I'm thinking a thicker lower torso might be good...I dunno if you are a male type of person (who can tell these days, right?) But I can say that my thights, chest, and torso are roughly the same width-wise, with just a small variation at the chest and hips, not nearly what you have going on.

Psss
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skeddles
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Quote skeddles Replybullet Posted: 02 October 2007 at 6:27pm


[/QUOTE]

pwns


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