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M.E.
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Quote M.E. Replybullet Topic: Looking through the glass ball
    Posted: 24 October 2007 at 7:19am
Hello All,

For my game I need some glass balls
There will be some with colored glass.

I've been working on a regular white glass
ball. The most reference pictures I have
found had some surrounding reflected in
the glass.
The balls will be moved by the player and
there isn't a chance to get the surrounding
reflected into the ball so I have to improvise
on the reflection.

I have used the following two references:

This one is actually a piece of a drinking glass
with some grass below it:

And this one is a sphere on a stand:




I've come up with these steps:



This is the latest version:


And on the game grass:



I'm not sure if it looks like a glass ball.

Any suggestions ?

Thanks in advance for your c+c.

Best regards from

M.E.


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FrostPumpkin
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Quote FrostPumpkin Replybullet Posted: 24 October 2007 at 7:46am
tried an edit :
but it looks like a soap bubble :/
see the shadow on mine, it could help you, I hope
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M.E.
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Quote M.E. Replybullet Posted: 24 October 2007 at 7:57am
Hi FrostPumpkin,

Thanks for the edit.
The light source comes from the right in my game.
As far as I have investigated you want me to
make the underlying structure to be visible in the
glass. The sphere will however deform the grass.
But you might be on the right track with your
idea. I will investigate what I can do with the
original grassland.

Still looking forward to other suggestions!

Best regards from

M.E.
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Metaru
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Quote Metaru Replybullet Posted: 24 October 2007 at 10:38am
you would believe me, but i was studiying a glass ball ligthing just this morning... i'll try to se what can I add to the thread as soon as posible sir     
I ate leel's babies
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M.E.
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Quote M.E. Replybullet Posted: 24 October 2007 at 9:48pm
Hello,

Tried to apply FrostPumpkin´s edit.
The first ball looks like it has animals inside it (snakes?).
The second ball has very little grass showing.
The third ball has the colors of the original grass tile in
its middle. Trying to get structure inside without damaging
the glassy look.



At the moment I'm more favouring the second one.
But I feel a little bit as if I'm cheating since I don't seem
to get the grass structure right inside the ball.

Any advices?

Best regards from


M.E.
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eghost
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Quote eghost Replybullet Posted: 24 October 2007 at 9:55pm
Best of the three from my perspective is #2, though I think your best bet is somewhere between 2 and 3...Maybe 3's upper portion and 2's lower...
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M.E.
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Quote M.E. Replybullet Posted: 24 October 2007 at 10:26pm
Hello eghost,

Thank you for your comment. I really appreciate it!

Your suggestion gives indeed a better result:


It is better, but I still think that it could have more ....

Suggestions anybody?

Thanks in advance from


M.E.
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Hyrule_SwordsMa
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Quote Hyrule_SwordsMa Replybullet Posted: 28 October 2007 at 4:29pm
I think that it's a very cool sprite. It looks like an old crystal ball. I think that Pumpkin's shadow is really cool and realistic, I suggest you trying to make it similar to his.

Cheers
HSm,
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jalonso
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Quote jalonso Replybullet Posted: 28 October 2007 at 6:50pm
The glass seems too green to me. Notice in the photos that some blues
reflected from the sky is shown. I would and some on the highlight point
and accented with a bit of high contrast white shines.
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M.E.
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Quote M.E. Replybullet Posted: 29 October 2007 at 2:26am
My attempt of a sky and a bit of the hedges
coming at the sides. Just thinking that most of the
time there will be hedges around.




Any further comments?


Best regards from

M.E.
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M.E.
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Quote M.E. Replybullet Posted: 08 November 2007 at 12:51am
Did something on the grassball:



6 is the one I added using a bit of dithering.
Usually I'm not a fan of dithering but I thought
I would give it a go.

Still, I think version 5 is the best.  But it is
not actually a glassball, it is more like a marble.

Anybody got anymore tips?
Should I aggerate the sky?
              try more darks to simulate the hedges?
              more dithering?
              avoid dithering?

Again, thank is in advance for any comment/critique you might have!


Best regards from

M.E.
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Squirrelsquid
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Quote Squirrelsquid Replybullet Posted: 08 November 2007 at 2:14am
you should stay away from dithering IMO.

Something that might work would be the same effect I have for the eyes of the creatures from my game. You might try adding a darker "core" in the inner sphere.
It's not realistic, but it could give it a certain "omph" factor.
I could do you an edit later or tomorrow.
vote for squirrels crates!
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Lawrence
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Quote Lawrence Replybullet Posted: 08 November 2007 at 4:14am
Your references are hollow balls with a thin surface but you've put in caustic effects that you see from a solid glass ball. If the ball is supposed to be solid glass I think the environment would be refracted, and upside down, putting the sky at the bottom. Here are some 3D references:
Sphere on the right
Sphere on the right

Also the grass looks like random streaks. It would look much better if you shaded it in more detail.




Edited by Lawrence - 08 November 2007 at 4:19am
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Hapiel
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Quote Hapiel Replybullet Posted: 08 November 2007 at 8:40am
Youll maybe find better referrences when searching for acryl instead of glass..
http://www.seriousjuggling.com/images/OtherBalls/acrylic_clearT.jpg

http://www.jugglingdb.com/shop/img/product/1462_t.jpg

http://www.contactjuggler.com/php/gif.php?imagenum=13113&resolution=images_medium

http://www.magic.org/store/images/Acrlic_CntctBall.jpg
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Doomcreator0
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Quote Doomcreator0 Replybullet Posted: 08 November 2007 at 1:04pm
I think the  thing is still two green, the thing is mainly grey/blue with tints of green in certain areas.
Dithering doesn't work well on this one.
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M.E.
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Quote M.E. Replybullet Posted: 10 November 2007 at 12:20am
A big thank you to all of you who made the effort of
commenting.

This was great help!

@SquirrelSquid: Indeed dithering was bad!
        Tried the darker core but it
        looked like that there was something
        inside the glass.

@Lawrence: The grass board is 600+ by 400+ pixels.
       It might be having a new look. But it is
       so much work that I'm focusing on other
       things first. But I do agree with you
       that it is more a pack of worms than grass

       On the glass. That actually helped me allthough
       I didn't went all the way turning the sky
       downwards. But you made me look better at second
       reference and I noticed that it was the sky at the bottom.
       So I slapped some blue in and immediately
       it became better! THANKS!

@Lollige: Thank you for those balls, but I really would
      like the glassy - shiny effect.
      I do appreciate the effort!   Bedankt Man!


@Doomcreater0: You were of big help by indicating
           that it was still too green. Jalonso had said
           that as well but I kept the sky small.
           I enlarged the sky which I think works
           better now! Also reduced some of the green
           in the middle and by simplifying it had a
           greater effect.


So here are the latest versions:



7 has more and stronger dark
8 has a softer dark and less of it
9 has an even softer dark but the same volume as 7

I think all three are already much better and
personally I prefer 9.

Is this a wrap?


Best regards from

M.E.

Edit: Bad text wrapping


Edited by M.E. - 10 November 2007 at 12:30am
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GeorgiePie
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Quote GeorgiePie Replybullet Posted: 10 November 2007 at 12:40am
Wow, amazing result! I believe nine is best = )
Don't have any crits sadly... think everything got covered really.
 
I love this by the way, so much like the real thing!
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skamocore
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Quote skamocore Replybullet Posted: 10 November 2007 at 1:00am
it's looking much better than before...but personally I think it just needs some more form to it...I made a really quick edit


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theguy
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Quote theguy Replybullet Posted: 10 November 2007 at 4:07am
don't add black lines they are too obvious plus its meant to be see through so you probably wouldn't need it and from what I've seen from the other sprites for this game there isn't an outlines
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Monkey 'o Doom
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Quote Monkey 'o Doom Replybullet Posted: 10 November 2007 at 1:10pm

I think number eight is awesome; nine is okay but eight's dark areas are more concentrated and less rough. skamocore's edit seems to make it look more like a glass plate with a raised edge than a sphere.


RPG is numberwang.
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