WIP (Work In Progress)
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glitchey
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Quote glitchey Replybullet Topic: my guy
    Posted: 04 August 2005 at 11:19pm

hello people of pixel joint, here is my character, i haven't applied shading because this is a learning work

c&c please

"you sunk my jangerjam!" homsar

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Johnny Vandal
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Quote Johnny Vandal Replybullet Posted: 05 August 2005 at 2:06am
its interesting...........its pretty basic still so its kind of hard to crit it further.......the square/no neck thing is a cool style
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glitchey
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Quote glitchey Replybullet Posted: 05 August 2005 at 7:53pm

heres a new version with some shading

 

"you sunk my jangerjam!" homsar

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Core_12
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Quote Core_12 Replybullet Posted: 06 August 2005 at 7:45am
Too little shading, he looks very flat. And you haven't shaded the brown parts at all.
Reality is for people who lack imagination
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glitchey
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Quote glitchey Replybullet Posted: 06 August 2005 at 8:37pm

version 3, now it looks less like a cardboard cutout and more like the marshmellow gorrilla its suposed to be

"you sunk my jangerjam!" homsar

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glitchey
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Quote glitchey Replybullet Posted: 07 August 2005 at 1:37am

i got bored and did a largish fighting game style version
more C&C please
"you sunk my jangerjam!" homsar

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psychokitten
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Quote psychokitten Replybullet Posted: 07 August 2005 at 4:40am

heres the still nameless main character riding his dog-horse thingy



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EyeCraft
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Quote EyeCraft Replybullet Posted: 07 August 2005 at 7:57am
That shading is getting better, glitchey, but you could improve it more by carefully considering the form of the character when you shade. You've got your lightsource worked out, it seems, so just think about how the light would hit the body, where highlights would be and where shadow would be.
For instance on the forward facing one theres highlight on the arm, but none on the body, making him seem quite flat still, then on the sideways facing one theres highlight on the back and none on the arm, see? Keep it going
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Lawrence
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Quote Lawrence Replybullet Posted: 07 August 2005 at 10:13am
Yeah, the shading makes him seem quite blocky. Don't be afraid to use dithering to get the texture/shape you want. For example, on the last one, the creature's tail looks glossy and very angular. Try blending that highlight with the darker tone and just experiment around as much as you can.
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glitchey
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Quote glitchey Replybullet Posted: 13 August 2005 at 10:37pm


heres a new version with dithering

there getting near completion but I need some more C&C please



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"you sunk my jangerjam!" homsar

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glitchey
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Quote glitchey Replybullet Posted: 20 August 2005 at 8:03pm

ok im about to post it up , any final C&C? or is it gallery quality?

"you sunk my jangerjam!" homsar

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