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Author | Message |
Jimmy Bojangles
Midshipman ![]() ![]() Joined: 22 October 2006 Online Status: Offline Posts: 62 |
![]() ![]() ![]() Posted: 17 August 2008 at 2:28pm |
I've got some good stuff going already. 16x16 sprites, four shades of green. It's really fun to work with. Here's my problem though. I can't get the main character's run sequence to look right.
So far, I know I should make the body move, but I don't know where to put the movement. Should I just make him bob up and down, or should I make him lean forward? I need help with this. The sprite: ![]() Edit: I redid it a bit. I think I overdid the gun movement, but how do the legs look? ![]() As always, thanks for your help. Edited by Jimmy Bojangles - 17 August 2008 at 4:40pm |
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chanfan
Seaman ![]() ![]() Joined: 07 April 2006 Online Status: Offline Posts: 22 |
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Hm, I think the top one looks better! The legs on the last one looks entangled! :D Normally you move the body up and down when you run due to the extention/retraction of the legs!
Look at this example:
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Jimmy Bojangles
Midshipman ![]() ![]() Joined: 22 October 2006 Online Status: Offline Posts: 62 |
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Hmm. I see. I changed it a bit, and I think it looks a bit less tangled. It's harder with only three colours (Fourth is background), because I can't change the back leg's colour to a darker shade. Anyway, I kind of have to fix the moving up and down thing, so he doesn't look like he's having a seizure.
![]() Is that any better? Edit: I've decided to go with the four frame run cycle to make it easier to animate everything else in the game. Here's a zombie! ![]() Edited by Jimmy Bojangles - 17 August 2008 at 8:20pm |
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chanfan
Seaman ![]() ![]() Joined: 07 April 2006 Online Status: Offline Posts: 22 |
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Yeah I think he feels more alive now!
However normally the movement of the upper body is actually in the pelvis area, and he shouldn't jag like that, Keep him down as his feet meet in the middle and when they are extended he should bounce up!
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Jimmy Bojangles
Midshipman ![]() ![]() Joined: 22 October 2006 Online Status: Offline Posts: 62 |
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Well, I did a little more work and threw together a no-backgroundy-mockup.
![]() I think it looks alright, despite the lack of background. Feelings? |
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chanfan
Seaman ![]() ![]() Joined: 07 April 2006 Online Status: Offline Posts: 22 |
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First feeling: Zombies don't talk!
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DrunkBurger
Midshipman ![]() ![]() Joined: 23 July 2008 Location: Netherlands Online Status: Offline Posts: 66 |
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http://upload.wikimedia.org/wikipedia/en/e/e1/Sml2.png
do you use these colors? ![]() I love anything retro so keep up the good work ![]() |
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~Mo Money Mo Bitches~
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Jimmy Bojangles
Midshipman ![]() ![]() Joined: 22 October 2006 Online Status: Offline Posts: 62 |
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Yeah, those're the colours I used.
Here're some new animations Shooting: ![]() and jumping! ![]() C&C very welcome. Edited by Jimmy Bojangles - 20 August 2008 at 12:05pm |
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Nightmare Maker
Midshipman ![]() ![]() Joined: 18 February 2018 Location: Brazil Online Status: Offline Posts: 45 |
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The jumping animation don't really look like a jump. His feet shouldn't be touching the ground i guess...
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