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Author | Message |
MrNadel
Seaman ![]() ![]() Joined: 05 March 2008 Online Status: Offline Posts: 4 |
![]() ![]() ![]() Posted: 28 January 2009 at 12:01pm |
I've been trying to change it's form but it seems to be impossible, I really have a problem with pixel bodies.
I will really appreciate if someone will be kind enough to help me fix this lizard autonomy. ![]() Current update: ![]() Edited by MrNadel - 31 January 2009 at 3:00pm |
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Hapiel
Rear Admiral ![]() ![]() Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
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his left elbow really does not help making this an active pose. I guess you better make that arm hang down. Furthermore, I think that if you drastically clean up the lines it is ready for some colors!
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Zeratanus
Commander ![]() ![]() Joined: 03 December 2020 Online Status: Offline Posts: 576 |
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Here's my take on it -
- raised the shoulders/shortened the neck - rearranged the raised arm. The upper and lower parts of the arm were of different lengths and should be more even - redid the lower arm of the other arm to make it a bit more than just laying there. Kinda like a small flexing - redrew the collar just a bit, to adjust for the changed shoulders ![]() Hope that helps some :) |
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MrNadel
Seaman ![]() ![]() Joined: 05 March 2008 Online Status: Offline Posts: 4 |
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Thank you very much! :)
Now I see body; -I'll start working on this now~ |
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MrNadel
Seaman ![]() ![]() Joined: 05 March 2008 Online Status: Offline Posts: 4 |
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Update:
![]() I've changed almost... everything - Made his head shaped like an alien. Can someone help me shading right leg leg and his head? I just can't get through. Edited by MrNadel - 31 January 2009 at 2:50pm |
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TMH
Commander ![]() ![]() Joined: 28 December 2008 Online Status: Offline Posts: 291 |
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i kinda liked the cartoony look of the first ver. but that looks great too
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skooba-dude
Commander ![]() ![]() Joined: 24 October 2007 Online Status: Offline Posts: 104 |
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I am gonna say something now, before the power probably cuts out.(cat.1 cyclone coming over)I really like the pants, the armor needs a bit of cleaning up nd polishing. The head shading-I think it looks like a task but you should probably start with the face(try to occupy most of the face with features-big mouth four eyes etc.) Once that is done you can work on the facial muscles which is where the highlights will be, the back of the head will probably look dull then so add some rivets or skull formation, or just leave it if it looks ok. After the head is done, we can just polish up the limbs a bit by highlighting muscles-very good job so far.Anyways KUTGW.
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MrNadel
Seaman ![]() ![]() Joined: 05 March 2008 Online Status: Offline Posts: 4 |
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Alright, many thanks for your advice.
I'll do so, and about the weapon, this is not the final product, this is not even close, I have to smooth everything (as you said) and fix some bad lines. |
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