WIP (Work In Progress) | |
![]() |
![]() |
![]() ![]() |
Author | Message |
ekobor
Commander ![]() ![]() Joined: 20 February 2018 Online Status: Offline Posts: 194 |
![]() ![]() ![]() Posted: 25 September 2009 at 6:31pm |
Hiya, after doing some little things with CC from other sources, I thought I should get back in here for a bit, to get help from people who actually know PA.
I'm currently working on a face: ![]() Which has no mouth. I am trying to work with planes, as I keep hearing this said when people work on faces, but I don't think I am grasping it too well. So I was hoping someone here could explain the theory a bit better in relation to what I have so far? |
|
![]() |
|
Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
![]() ![]() ![]() |
Is (s)he looking down? If not, the proportions are a bit off. If so, you should modify the nose so it looks more like it's pointing down. And, er, the proportions are still a bit off, but less so!
|
|
![]() |
|
STE'86
Seaman ![]() Joined: 17 September 2009 Location: United Kingdom Online Status: Offline Posts: 20 |
![]() ![]() ![]() |
have a look at these first:
http://www.how-to-draw-and-paint.com/how-to-draw-faces.html http://www.ehow.com/video_2375573_shading-tips-drawing-faces.html http://www.artyfactory.com/portraits/index.htm they are designed for hand drawing but their methods are the basic groundwork that can be applied to all media. Steve Edited by STE'86 - 26 September 2009 at 5:36am |
|
![]() |
|
Manupix
Commander ![]() ![]() Joined: 05 November 2024 Online Status: Offline Posts: 771 |
![]() ![]() ![]() |
I'm equally curious about that 'planes' thing, it could have several meanings and I don't know which one is intended yet...
One possibility is what you're trying: represent actual geometrical planes in space by evenly shaded patches. I will help if you have a clearly defined light source: so far you have frontal light on the forehead and nose, top light on the eyes and cheeks, light from below on the chin. Also, I think your outline is too soft, it might be more angular to better fit those planes, esp temples and cheeks; and making it mirrored is not a good idea, faces are rarely symmetrical, and light even more so. |
|
![]() |
|
![]() ![]() |
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |