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CHALLENGE 12/6/2010: New High Score!

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: Collaborations/Challenges
Forum Discription: Submit pixel art project ideas/templates or contribute to an existing pixel art collaboration.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=11342
Printed Date: 08 September 2025 at 11:40pm


Topic: CHALLENGE 12/6/2010: New High Score!
Posted By: administrator
Subject: CHALLENGE 12/6/2010: New High Score!
Date Posted: 06 December 2010 at 12:01am

CHALLENGE: New High Score!

Create a high score screen mock-up for a new, original game. An http://i.imgur.com/4CmQn.gif -




Replies:
Posted By: Setzer
Date Posted: 07 December 2010 at 9:23pm


quick WIP for the day

You'll notice there is alpha transparency in one of the layers, there.

Would that be permitted? I don't see any reason alpha transparencies should be disabled in a game mockup, but I know how you guys are, so I'm posting to ask before I work on refining those clouds.


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Posted By: jeremy
Date Posted: 07 December 2010 at 10:09pm
Nah, that wouldn't be allowed. Fully pixelled clouds look better anyway, and the partial transparency bumps it up to 140 colours atm :/

E: the challenge rules also call for no transparency :P


Posted By: Setzer
Date Posted: 08 December 2010 at 11:24am
thanks, just used a cheap dither then


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