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Character Animation [Novice Animator]

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=25883
Printed Date: 12 September 2025 at 4:46pm


Topic: Character Animation [Novice Animator]
Posted By: ColorAcolyte
Subject: Character Animation [Novice Animator]
Date Posted: 30 July 2017 at 6:46am
I am designing a game with a simple style.
Here's my character and it's running cycle:




Any CC on how to improve the sprite and animation and where to pay attention while animating would be helpful, thanks.



Replies:
Posted By: ColorAcolyte
Date Posted: 31 July 2017 at 12:38am
Update:

I've also made some attack animations, there are two versions:
(5 frames)
(5 frames)

I don't think the second one look smooth enough, but I'm not sure about the solution.


Posted By: d9nis
Date Posted: 31 July 2017 at 9:02am
Not bad not bad, at least for the running cycle. :)

For the attack,  your character look's like she's just turning on herself, it lake a little bit of dynamic in the pause. I'm not an expert at all in animation, but I'd try to start to animate character with http://https://en.wikipedia.org/wiki/Rotoscoping - rotoscopie .


Posted By: ndnNinja
Date Posted: 25 August 2017 at 1:00pm
The idle and the running animation are good. There's fluidity in the motion but the attack animations feel like an action figure toy being twisted on a flat surface like a top. Maybe putting more bend in the hips and knees could help.



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