Print Page | Close Window

Guitarist Lines

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=4530
Printed Date: 14 September 2025 at 2:12am


Topic: Guitarist Lines
Posted By: Christopher
Subject: Guitarist Lines
Date Posted: 27 June 2007 at 5:47pm
Beginning WIP:






So far, i've gotten the lines almost finished.
I cant get the left arm to look right, im thinking i need to bring out the elbow to where the arm is bent towards the guitar. But i cant get it so far



Replies:
Posted By: Christopher
Date Posted: 28 June 2007 at 9:39am
Progress

Not sure where im going with the pants right now, also i need to work with the guitar alot more, any suggestions. Increase contrast? anything.
Even though im yet to get a crit for the lineart, ill just move on along

EDIT: I got bored and drew him some legs, then i noticed that the stance might be unbalanced
(I think i messed up the shirt logo transparency, its on my other computer so ill fix once i get around to it.)


-------------


Posted By: Aleiav
Date Posted: 28 June 2007 at 1:17pm
Where's the light coming from? You don't really have a definable light source here. The bottom is shaded as if the light was coming from the bottom right hand corner and the shirt is shaded as if the light is coming from the top left.

-------------


Posted By: Christopher
Date Posted: 28 June 2007 at 1:19pm
Dont know where you're getting that thing about the shirt from, seeing as the darkest shade is in the top left.

-------------


Posted By: Aleiav
Date Posted: 28 June 2007 at 1:25pm
Yes, but the brightest shade is in the middle. Think top left over him, not right beside him.

At any rate, your light sources are still inconsistent, regardless of where the top left one is.

-------------


Posted By: Monkey 'o Doom
Date Posted: 28 June 2007 at 1:54pm
Contrast, man! You need to give the piece more contrast so things look like more than solid-filled outlines. The anatomy is also a bit off; his head and arms are deformed. Try to define joints better and really make sure the angles limbs are taking in 3D space are apparent.

-------------
http://pixelmonkey.ensellitis.com">
RPG is numberwang.



Print Page | Close Window