Bloodstained 2D

Bloodstained 2D

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Bloodstained 2D



user
Title: Bloodstained 2D
Pixel Artist: Emperor_Pixel  (Level 2 Flatfoot :: 2681 points)
Posted: 12/9/2015 10:11
Statistics:  8 comments    21 faves    0 avatars

A little while ago, Koji Igarashi’s team released a preview of the shaders being used in his new game Bloodstained. The fans went ballistic, and a number of fans between those (including myself) wondered what would the game look like in pure 2D, instead of the 2.5D Igarashi is going for.

 
I took up the mantle to redesign the screenshot released by his team into a 2D pixel art format. Y’know, just like the classic formula that made Castlevania so popular. I took some liberties with the mockup, of course, since many things that work on a 3D render can’t be properly translated to 2D without something going awry.
 
What do you think?

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user
Mnots (Level 1 Jukyu) @ 12/23/2015 05:38

@a3um I saw it too! Looks like a guy with his head lowered and his hands in his pockets.

@Emperor_Pixel This is a fantastic piece btw. You really hit the character shading on the mark. !'m kind of disappointed on the whole 2.5d feel of the new design, but I'm still excited to see how it turns out in the end.

user
Emperor_Pixel (Level 2 Flatfoot) @ 12/10/2015 07:09

Wow, thank you dudes :)

I did post this over the oficial Bloodstained forums, but I'm not sure if the big shots will get to see it,
 


user
AirStyle (Level 6 SWAT) @ 12/10/2015 06:18

Looks pretty good to me.

ok, after looking at the preview, this is SO much better. Have you showed them what you did?


user
Carnivac (Level 8 Shodan) @ 12/10/2015 01:26

MUCH better than the real game.


user
a3um (Level 4 Shichikyu) @ 12/9/2015 18:49

That vase on the table looks like a person O:


user
Gig354 (Level 1 Jukyu) @ 12/9/2015 18:26

Better than the original.IMO, Those kind of game should stay in 2D, looks way better.


user
Pix.Ed. (Level 6 SWAT) @ 12/9/2015 12:05

Tis Great. Awesome work. Thanks for sharing.


user
Kenjack (Level 1 Gangster) @ 12/9/2015 11:31

Nice pixels and certainly looks better than the garbage shown in the screenshot you've linked to. I wish people would stop and appreciate the craft and what it can do for a 2D game (i.e; making it timeless) rather than going for the time-saving, corner cutting approach of 3D. 


Related & Tags


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