Walk Softly

Walk Softly

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Pixel Art Details

Walk Softly

Title: Walk Softly
Pixel Artist: Weston  (Level 5 Detective :: 3879 points)
Posted: 12/17/2015 01:11
Palette: 128 colors
Statistics:  24 comments    123 faves    1 avatars

A mock-up from 'Into The Rift'; a metroidvania I'm working on.
Showing a few of the worlds coming together in the game.


Top Pixel Art - December 2015 (#4)Top Pixel Art - December 2015 (#4)


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onokgames (Level 2 Flatfoot) @ 1/11/2022 21:50

Dear friend good job well done

Julius Cesarius (Level 3 Chief) @ 3/11/2019 12:41

Everything is beautiful.
Great work ;)

BartheZz (Level 3 Private Eye) @ 8/16/2017 22:59

Wow, masterpiece! awesome pixels!

la-shov.suri (Level 3 Hatchet Man) @ 4/10/2017 16:39

put this up on kickstarter man..you'll definitely get funded with this kind of quality..i already support you if you start a campaign

Weston (Level 5 Detective) @ 2/7/2017 10:58

Thanks MetinSeven!

MetinSeven (Level 2 Flatfoot) @ 2/6/2017 03:28

Wow, this is masterful. Love the high-quality 16-bit style graphics, the parallax scrolling, the sprite animations, everything!

jok (Level 11 Master Assassin) @ 1/18/2017 05:48

top quality - indeed

Friend (Level 3 Hatchikyu) @ 1/27/2016 13:29


orangemagik (Level 6 Time Traveller) @ 12/23/2015 09:27

That desert!!

Weston (Level 5 Detective) @ 12/22/2015 22:04

Thanks all for the feedback! I'll take another run at the grassland/forest ground tiles.

Shiru (Level 6 SWAT) @ 12/21/2015 11:59

Top quality.

Ubisavis (Level 6 Made) @ 12/20/2015 19:38


king_bobston (Level 10 Capo) @ 12/20/2015 05:28

Only things bothering me is what Bark Snarly already pointed out, the hills/grassland(?) and forest sections bottom tiles.

Still, I'm amazed

Voldimars (Level 6 SWAT) @ 12/20/2015 04:21

amazing graphic

Bark Snarly (Level 3 Hatchet Man) @ 12/19/2015 21:39
This is really lovely, the animations and backgrounds look fantastic so far.

The below ground cross section in the hills and forest sections look a little rough though. The shading looks a little out of place compared to the rest of the areas and the backgrounds.

Weston (Level 5 Detective) @ 12/19/2015 11:36

Thanks Adarias. I definitely plan on giving the portrait another pass. The whole UI needs an overhaul.

iLKke (Level 9 Nidan) @ 12/19/2015 01:46


Almost wish it wasn't animated so I can study it slowly :)

Erico (Level 4 Deputy) @ 12/18/2015 10:04

This is killer! Will you animate the waterfalls back on the deep forest part?
Congrats! I super love the leaves.

castled (Level 3 Chief) @ 12/17/2015 18:28

this is amazing! I think the portrait fits well tbh, though it would benefit from a little antialiasing on the cheek and ear especially

Adarias (Level 11 Bonsai) @ 12/17/2015 09:09

things in general looks fantastic.  the color usage is incredibly rich, the layering, prioritization and platform separation is great, and the background details reward inspection without demanding attention from the foreground.  it's hard to notice (and easy to forgive) how sketchy some parts are, or some of the "cheaper" repetition and mirroring tricks that hold things together, which is a sign that those things are being used well.

what sticks out as a pretty big sore thumb is the portrait.  even the loosest background elements feel more considered than it.  

still a very promising look!  I had no idea the project had gotten this far along.  looking forward to more :).

dpixel (Level 9 Vice President) @ 12/17/2015 06:12

Looks Pro! 

AirStyle (Level 6 SWAT) @ 12/17/2015 06:03

All of this is absolutely beautiful!!!

ChaseDigitalOne (Level 2 Wolpentinger) @ 12/17/2015 05:43

This looks genius

RAV (Level 1 Rookie) @ 12/17/2015 05:04

Into My Heart.

Related & Tags

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