Adventure project dream sequence

Adventure project dream sequence

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Pixel Art Details

Adventure project dream sequence

Title: Adventure project dream sequence
Pixel Artist: Veto  (Level 4 Murderer :: 2405 points)
Posted: 1/11/2016 16:12
Palette: 10 colors
Statistics:  8 comments    20 faves    0 avatars

This is a mockup for the enhanced version of the Caren v2.x project. The pic is done in charmode.

Redesigned font with 256 characters, each char can be specified individually as MultiColor (4x8px, double pixel) or HiRes (8x8px). Editable screen-size is 40x25 chars.
One global background color from the total 16 color palette,
two additional fix colors for MultiColor from the 16 color palette also,
one color free to chose per char from the first 8 colors (this is because the palette is cut for selcting the resolution mode).

fix colors used here (scene and panel are seperate charsets):
background scene and panel - dark blue
for the scene: multicolor 1 - light red, multicolor 2 - yellow
and for the panel: multicolor 1 - mid grey, multicolor 2 - black


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Stickman (Level 7 Sheriff) @ 1/18/2016 03:19

For an 8 bit game - I think that 40 minutes is more than enough! Back in the day, most games could be completed in far less time.

Veto (Level 4 Murderer) @ 1/14/2016 03:57

Thank you all for the nice words :)

@Adam: Well, I will experiment a bit with the sprite... it is a bit complicated because of non-antialiasing and the limited sprite dimensions...

The button icons are overlays. The sprite color is also used for context-based status (white is possible, light blue is inactive, flashing colors for selection).

@Stickman: Yes, it is. There is already a v1.1 ready for download, though because of the short game duration (about 40 minutes of gameplay) the team started working on an extended version incl engine modification.

v1.1 can be downloaded here:

or a short tour video here:

Stickman (Level 7 Sheriff) @ 1/14/2016 02:30

It looks lovely.

Is this actually being programmed?

Adam (Level 9 Major General) @ 1/12/2016 21:44

A fantastic mix of multicolor and hires, a real beauty! I love this project.

The sprite of the protagonist looks more balanced now that the head is pushed back a (double) pixel, though I would still suggest adding some shadows to the area under the breast (right now it look a bit as if she were wearing a life vest), and bending at least the leg closer to us for better support.

Are the button icons sprite overlays?

solrac (Level 2 Flatfoot) @ 1/12/2016 09:37

Beautiful background.

saulc12 (Level 8 Cannibal) @ 1/12/2016 01:18

Continuing with the already amazing standard of work shown in the current version of the game - very nice indeed - looking forward to seeing how the enhanced version turns out...

eishiya (Level 6 SWAT) @ 1/11/2016 20:15

This looks great and I wish I could play it xP

Thanks for talking about the restrictions! I knew a little bit about the C64 but reading that got me to look up more about it, so I could appreciate works like this a little more.

skeddles (Level 11 Psychopath) @ 1/11/2016 18:46


Related & Tags

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