I like the background. The golem has the problem already mentioned and the other character doesnt seem to be part of the scene in terms of colors, style, scale and the fact that it doesnt even move when the ground below it's feet raises. Anymation wise it is pretty monotonous, things dont have weight or momentum. Feels like assets from different packs quickly slapped together. Also has huge color count.
It would probably feel more powerful if it the part where it moves under the earth and comes up was faster. The golem+animation doesn't seem to be in the same resolution as the rest.
Hi guys, thank you very much for the feedback.
Indeed the golem and rock are 2x that needs to be fixed asap. On the terms of the scenery and colour count it's a huge problem I'm dealing with, the gif is taken from the game and being random generated it trully snaps different items making them look out of place.