Once you've finished something you realise a thousand mistakes, and that's alright. I fixed some minor stuff that bugged me but I'm just going to move on to a different project instead of obsessing over all the issues.
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They definitely shouldn't, but wIthout them moving it didn't feel dynamic enough. I went with the approach of it being a huge gun and Caitlyn being quite thin, I figured a little extra un-realistic recoil wouldn't hurt so much.
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