PIXEL ART REQUIRES REVISION!
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Pixel Art Details

user
Title: AndBullet
Pixel Artist: Felipe Capanga  (Level 1 Rookie :: 23 points)
Posted: 3/30/2016 10:11
Statistics:  6 comments    0 faves    0 avatars

Hope i did not made so much mistakes.

Can i have some hints?

Discussion

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user
Felipe Capanga (Level 1 Rookie) @ 4/2/2016 13:28

Oh... Im sorry, its my first time here, i will try the forum.


user
yrizoud (Level 6 Aquamarine) @ 4/2/2016 13:20

This is now much better ! The gallery is for finished works, so if you have works in progress and want advice, don't hesitate to start a thread in the forum instead. It works better because people can see the progress when you post new versions.


user
Felipe Capanga (Level 1 Rookie) @ 4/1/2016 10:21

Thank you for enlighten me, thouse are awesome example, it will really help me.

Thanks again!


user
yrizoud (Level 6 Aquamarine) @ 3/31/2016 11:44

I searched the gallery to show you what can be done at this scale with pixels, but there are very few example - It takes so much time to draw giant character and make them pixel-perfect !

Here are several which use a classic technique : strong outlines, lots of solid color areas, and antialiased pixels to soften curves :

http://pixeljoint.com/pixelart/36297.htm

http://pixeljoint.com/pixelart/52938.htm

http://pixeljoint.com/pixelart/61317.htm

This one is quite special. It's very interesting to look close. It must have taken forever to get "just right"

http://pixeljoint.com/pixelart/60736.htm


user
Felipe Capanga (Level 1 Rookie) @ 3/31/2016 08:29

Thank you Sir. Im on it!


user
yrizoud (Level 6 Aquamarine) @ 3/30/2016 17:53

I hope you'll excuse my bluntness, but this doesn't really work as a pixel piece. It looks like you experiment a lot by yourself (textures, bold colors), but you have a lot to learn before you manage to find a middle ground between what you try to represent, and what works in pixel art. I think this image shows a lot of potential. When I saw this pose, I immediately thought of some European comics. A quick google search, and "bam", from the author I had in mind (Bruno Gazzotti, worked in some of the modern 'Spirou' comics but I mostly recognize his style from his own comics "Soda" and "Seuls") I find exactly the same kind of powerful pose, both realistic and stylized and emotional :

http://www.bd-best.com/bruno-gazzotti-seul-en-scene-news-1267.html

I feel you should rather try high-resolution drawing using programs like Krita or MyPaint, because it's waaaay easier to sketch in them, so you may find it much more rewarding to experiment and do bold things. Pixel art involves a lot of cleaning up the tiniest line so that the whole is very consistent, no tiny detail distracts. If you stop before this point, it can look jarring. If such tiny work is too long for the large-scale things that you want to draw, well, pixel art is not the right medium - it constrains you more than it helps.


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