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Saw an expo of his work at moma back when we lived in New York. Absolutely stunning stuff. Always thought it can/should translate well into games, but for all of my experiments I never had any luck. You've done far better than I ever did. I think much of it has to do with the restraint you're exercising. This piece really speaks to me about what pixel art can be about -- taking functional, mechanical work (handheld games in your case, wallpapering in his) and elevating it not through transformation, but through honoring the forms. Really great work.
I spent a couple of minutes having a little fit before answering because I've been following and admiring your work since I registered at PixelJoint (and still haven't been convinced that you're not actually a wizard).
Thanks a lot for the compliment! It means a lot to me coming from you :)
And yes, Morris' work is amazing. I haven't had the pleasure of seeing it in the flesh, but I've worked with the development of an online art history course for over two years, so I've studied Morris ad nauseam for a good while even after design college. Having a good mental 'library' of artists is a must to work in anything creative imo, and makes you sensible to a lot of things in everyday life.