Into The Rift - Evasive Manuevers

Into The Rift - Evasive Manuevers

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Into The Rift - Evasive Manuevers

Title: Into The Rift - Evasive Manuevers
Pixel Artist: Weston  (Level 5 Detective :: 3880 points)
Posted: 5/24/2016 11:38
Palette: 48 colors
Statistics:  25 comments    101 faves    0 avatars

A mock-up of gameplay from the desert level for Into The Rift, a metroidvania I'm working on.

Top Pixel Art - May 2016 (#6)Top Pixel Art - May 2016 (#6)


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xxDOOMbox (Level 1 Thug) @ 4/17/2017 19:11

man i cant get over how great this looks. bravo, really, its so gooood!

Weston (Level 5 Detective) @ 6/2/2016 19:38

There will be a solid amount of backtracking through areas as you gain power and access. The fundamental element of a metroidvania, in my mind, is the ability to revisit old challenges with new-found abilities. That will be in there, for sure.

LanderSolon (Level 3 Corporate Drone) @ 6/1/2016 14:29

Integral as in is meaningful to the gameplay, rather than a more superficial mode of spatial unlocking.

RAV (Level 1 Rookie) @ 5/29/2016 17:51

Mirror's Edge can't keep up with this. Not even "Run, Forest, run!" Gump can.

Weston (Level 5 Detective) @ 5/29/2016 15:03

@LanderSalon What do you mean by 'integral'?

Weston (Level 5 Detective) @ 5/29/2016 15:02

Thanks! It's a metroidvania. This bit just shows off the acrobatics/running. Most of the game isn't this fast, or straight.

Stickman (Level 7 Sheriff) @ 5/29/2016 11:56

That looks great.

Is the game like a speedrun?

LanderSolon (Level 3 Corporate Drone) @ 5/28/2016 20:02

It looks fun, but will the metroidvania be integral?

GameBoy (Level 1 Depressed) @ 5/28/2016 12:33

Just incredible.

Pheno (Level 4 Team Leader) @ 5/27/2016 11:41

A fast-paced athletic Metroidvania? Wow, it looks really good (though maybe hard). Unique concept, excellent sprite work, satisfying animation, looks like a dream.

TerryWill (Level 1 Gangster) @ 5/27/2016 08:27

Awesome work *__*

onilink_ (Level 8 Marshal) @ 5/26/2016 12:20

Great loop!

But it looks more like a runner than a metroidvania :p

Pixelart_kid (Level 6 SWAT) @ 5/26/2016 08:57

Wonderful work!!

Lucas- (Level 4 Button Man) @ 5/26/2016 07:10

Wow! Just, wow!

Nevercreature (Level 9 Whale Shark) @ 5/26/2016 01:29


Lazycow (Level 2 Flatfoot) @ 5/26/2016 01:25

Yeah, the jumps and slides are excellent! The landing parts just looks a bit odd, it may look more realistic if he slithers crouched for a small amount of time after each landing. Also, the slithering does not show any friction. (a pity, but maybe this is intentional to maintain the fast pace) Did I say that the jumps are super-excellent? I wonder how the hero decides what jump he has to do? Hands first? Single-salto? Double-salto? Never saw this before, wow!

Weston (Level 5 Detective) @ 5/25/2016 14:31

Ha! Thanks! Yes, the gameplay isn't to this point yet, but there aren't any known issues standing between our current prototype and this.

Weston (Level 5 Detective) @ 5/25/2016 14:29

Thanks! All the animation is done in Photoshop. The scene was assembled and the camera was animated in 3DS Max.

Veli (Level 4 Ensign) @ 5/25/2016 03:10

Great stuff! What software did you use to make this gif?

aaccensi (Level 1 Rookie) @ 5/25/2016 01:15

I am speechless! Luckily I can still write cause I must congrat you on this one.
This animation IMO is flawless! Is the gameplay gonna reach this level of dynamism?

anodomani (Level 4 Team Leader) @ 5/24/2016 22:50


PIXELNACHO (Level 5 Trash) @ 5/24/2016 18:46

this... just... I cant... 

Hapiel (Level 11 Bonsai) @ 5/24/2016 17:48

It happens rarely that I see an image on Imgur before I find it on PJ

Well done!

hostile (Level 5 Sniper) @ 5/24/2016 17:21


MadMage (Level 5 Lieutenant) @ 5/24/2016 14:03

No words to describe this. Just blew my mind today! And... That parallax over the cave looks sooooo awesome!

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