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(Rolland from Street Fighter Alpha has a beret and their sprites are similarly lit to this one, so you could use that as a hint for how to shade the beret.)
. Animationwise, the torso's fine.
the legs and boots move in the right way, but the shading jumps around..
The two key frames (at the beginning of the swing, and at the end) are perfectly shaded.. it's just the inbetween shading that is problematic.
Getting the inbetween frames right is possibly one of the trickier parts of animation
Consider simplifying the shading on the legs of the non-key frames until you get it animating smoothly. say, only use every second shade.. then add some shades back carefully once it's animating smoothly.
Rated 4 + fav. It'll be 5 if you fix the issues I mentioned.