The Dome

The Dome

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Pixel Art Details

The Dome



user
Title: The Dome
Pixel Artist: vertibirdo  (Level 1 Rookie :: 180 points)
Posted: 11/3/2016 13:55
Palette: 50 colors
Statistics:  14 comments    7 faves    0 avatars

A 6 frame animation

Discussion

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user
vertibirdo (Level 1 Rookie) @ 2/13/2017 23:34

Thank you!

I post only small portion of my artwork here.


user
Doyoudigworms (Level 1 Intern) @ 2/12/2017 09:59

Having a high colour count is not always bad thing but the shades and colour ramps should work well (even in greyscale). It's a good way to eliminate colour redundancy (not a problem in this piece really) but is present in some of your earlier gallery works. A fixed palette can open up ideas on colour blending/matching (which seems restrictive at first) but can make things look more interesting visually. ie. leaves on a tree are not just made with different shades of green. Metal often should reflect the colours of the environment. etc.

Introducing more colours only works if you don't have a suitable alternative. Otherwise, in all likelyhood you already have a colour in your palette that will work just as well. It's not always about low colour count, sometimes it's just better palette choice. The rest could be chalked up to artistic flavour. Anyways, consider me a fan. Love your gallery so far.


user
vertibirdo (Level 1 Rookie) @ 2/12/2017 03:25

Thank you for your reply!

I tried using fixed palette and it felt horrible. It was like someone tied my arms and put my mind on ice. Never gonna restrict myself in colors. I have 8-bit limit of them. If critiques think that's bad, well, i don't care really.


user
Doyoudigworms (Level 1 Intern) @ 2/12/2017 01:58

Really love the energy and feeling in a lot of your pixel art pieces. They are very reminicent of adventure game pixel art from the 1980's. The pieces generally are so well rounded and creative, you can forgive the little imperfections (banding, AA, high colour count etc.). Keep up the good work! Ever try using a fixed 16 or 32 colour palette?


user
vertibirdo (Level 1 Rookie) @ 11/6/2016 08:16

Thanks for the feedback!


user
d9nis (Level 6 Manager) @ 11/6/2016 04:54

Hi

I feel a real effort into the animation! Too bad shading is jagged :(.

Ihmo:

  • stars could be brighter
  • you could use massively AA
  • Hair isn't shaded convincely
  • There is a banding effect in the sky instead of real gradient
  • You have a too much color for what you've done with.

Anyway, very good composition and sense of detail, so keep it up!


user
Macaroni and Cheese (Level 2 Corporal) @ 11/5/2016 12:25

That's a very creative idea. I can see many applications and functions for such.


user
Juular (Level 3 Stalker) @ 11/5/2016 04:09

It's not a strict community, just apathetic and old, which, as a result, doesn't care about users who are not local legends or don't make works as great as theirs. This annoys me too and that's why even when I don't have anything to say other than "amazing work" I do so when I see a rookie like myself posting something outstanding and not getting any reaction from the community. Please, keep pushing pixels!


user
vertibirdo (Level 1 Rookie) @ 11/5/2016 01:55

The idea behind them was to fit backpack there and lock it via connector port, so that backpack doubles as seatbelt.  I've never drawn car seats before, so they're kinda wacky.


user
vertibirdo (Level 1 Rookie) @ 11/5/2016 01:54

Idk, this sounds like a pretty strict community. I get almost zero feedback, so i don't want to mess up.


user
Macaroni and Cheese (Level 2 Corporal) @ 11/4/2016 17:25

Those are some interesting seats, I wonder what they feel like to sit in.


user
Juular (Level 3 Stalker) @ 11/4/2016 14:02

Why not? :)


user
vertibirdo (Level 1 Rookie) @ 11/4/2016 13:08

Thank you! I'm not sure if i should post the music loop link in the description here...


user
Juular (Level 3 Stalker) @ 11/4/2016 08:45

Amazing work!


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