A spinning Pyro-GX ship from Descent in Fake 3D.
No tracing and no math
Started it our in mid 2015 and got it up to 50% comletion, in mid 2016 worked on it some more and got it to 80% completion, finally completed today.
Took way longer to do than expected and still has a lot of issues but it was a lot of fun to work on.
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if you model it in low-poly 3d, rotate it and make screenshots. And then pixelate it, it is a lot easier! And make the rotation more smooth. But good job on this one man!