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Blaster;
Thanks! I definitely plan to pay extra attention to this in my upcoming pieces!
onilink;
Thanks! I will admit the AA on her face between her skintones was a mistake, I tried it out and forgot to remove it lol as for the rest, I'll be sure to focus on curves and AA consistency. I'm trying to find a balance between simple shapes and clusters and detailed AA. It's a fine line though so I'll keep at it. Maybe soon I will try an exercise in which I do up a couple portraits with no AA so I can focus on clean shapes.
Thanks again for taking the time to give me such great feedback!
Great portrait! As onilink has explained, the perhaps overzealous AA is letting this piece down in places. I'm by no means an expert in AA (I wing everything xD), but some edges are getting really blurry in places. Worst for me is the hair-to-bg transition.
It's really a nice portrait. But as usual I'm not really fan of your AA, especially on the horns.
The main problem is that you want to add many AA, with many colors of transition (usuall 3) but generraly you fail to follow the curve as it should be, and especially, your AA is really not uniform.
So in your pieces there is some zones without AA (1), some really blurred zones (2) (AA with bad curve compensation), and some zones with totally useless AA (3) (between two very close colors) or exagerated AA (4) (3 colors of transition but we see only two colours).
The image with the problems highlighted, and an attempt to get a final correction.
:)
Pixel art ftw! :D