Oh, now I see. The thing is that I drew this focusing on a double (and more) scale - how it will be in the game. Therefore I don't think that there is a need to redo the work. I had no any other task, except to create graphics for the game and something that I would like. So, I like it. And it's still pixel art. But anyway thanks for advices!
it's like across the whole image but it only happens mostly at 1x view. It almost looks like it has bilinear filtering. At 2x this blur effect mostly disappears. The only places that dont look bilinearly filtered at 1x to me are the blue laser beams. I think what you might have going on is a strange kind of banding with straight lines of darkening hues around brighter colors that emulates filtering and the eye perceives it as blurry at 1x. but at 2x it looks great. Maybe play with reducing and or tweaking the colors. Maybe slightly brighter base colors would lessen the blur effect? dunno
Guys, what exactly you mean? I don't understand. Can you highlight the place with blur?
whoa the blurry is so weird. at first i thought the resolution was messed up
onilink, eishiya, what exactly part? With hover bike?
I agree about the "blurry" look. I think some of the AA is a bit too much on the central part.
It's really nice but, there is a strange effect, like if the image was blurry.
When I zoom I see multiple "double" lines, and I think it's the cause.
I think the problem is also caused by many wrong shadows, like some here.