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Very nice , and yeah the castlevania vibes are pretty hard to miss, not that thats a bad thing, i always loved the running animation in those cames. Now just add a way to moonwalk and im sold
That's a keen eye you got there... or maybe it's just more obvious than I thought xD This is actually based on Soma's run animation from Dawn of Sorrow, which is similar to Alucard's that you mentioned. Still, no tracing, just tried to recreate the same feeling of movement, as I always liked how movement felt in portable Castlevania games, even though they lack some weight.
Thanks! The running might need to be sped up, yes, depending on how it feels once it's in the game. In this image I just left every animation in the same frame speed.
Is it me or did you trace Alucard's SOTN run animation?
Hey! That's pretty good. I think the running animation needs some refinement, the frames should go faster, but man, that sword animation! Badass
Well, he does have a back dash xD But nothing would be as smooth as an actual Castlevania moonwalk ^^