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The title menu for example is trying to go for a simplistic look but I feel like it's too noisy...
In the 2nd image, the pavement I think should be a bit more grimey or feel more consistant? The left pavement type has a lot of detail whereas the one on the right is very clean...?
The font on the 3rd image for the text feels like it doesn't really belong or it's not in the correct order.
I think you could refine the portrait for the guy on the 4th image.
Sorry if I'm coming off as harsh! I'm only saying it because I feel like this piece has a lot of potential to be ever greater than what it already is. (Not saying it's not already great because it definitely has a fantastic vibe. Reminds me of Eastward a bit)
I could tell that this was some sort of Mother-esk piece as soon as I saw it, well done on the theming!
Thanks, Omrii; what parts of it do you think need more attention?
@PixelCod: Thanks man!
@Omrii: Thanks for the elaboration, I really appreciate it. :) I definitely got impatient with the title screen. Was gonna be a much grander, proper scene. For the 2nd, I guess I just wanted more variety in types of pavement, but yeah, more hints of grime make sense. I personally like the text/word bubbles on the 3rd, but the UI would probably change for the better with more iteration/finesse. I agree with the portrait. Some more refinement would help, certainly.
Not harsh at all, I'm really thankful for the critique. Always looking to improve!