So usually when I draw characters, I Iike to draw things with lots of detail. The style for these larger sprites that I make are inspired be a game called Under Night In-Birth, but only in shading details (no editing or frankensteining), so these don't quite match up to the sprites seen in that game.The sword is actually a seperate sprite, but I thought that having the whole package deal looked better.
I'm all about seperated colors, so that's why you'll notice the large amount of them. I went into these big sprites with the idea that there would be alternate color palettes, like those you would see in a fighting game (Not that I'm making a fighting game, I just like having alternative colors). I know the sword doesn't really match the tyle of the character, but trust me when I say that's what I was going for.
I'm actually pretty hopeful for criticism since these big sprites weren't sketched out beforehand, and I'm sure there are things I didn't notice. I just had a design pop up in my head, then I just placed the pixels where I thought they should go. Expect more of these bigger sprites in the future.
Edit: So I did some changes based on some suggestions, I also changed her hair to match up a bit with my more recent stuff.