My first proper go at ZX Spectrum restrictions. Quite harsh stuff. 256x192 pixels, 8 bright colours and 8 dark versions of those (black is in both palettes). Each 8x8 pixel tile can conly have 2 colours and is either dark or bright, no mixing of dark and bright colours in the same tile. Was quite good fun to make, so i guess i will do more of this in the future.
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Slemsvamp (Level 6 Serial Killer) @ 12/7/2008 23:06
Wish I knew where to put the pixels to make stuff like that...
I use Promotion for everything. Simple stuff like speccy or C64 hires and afli can be checked with the Color Tile Mapping feature. Vic 20 as well. And for C64 Mcol a friend wrote me a plugin :)
ZX Spectrum is not "computer from the past". ZX Spectrum - computer that is FOREVER! Nostalgy - sucks, ZX - rulez. Great job! Scull and smoke above volcano - rocks. Fav!
yeah its just the preview atm. anyways ive seen the full version on pixelopolis forum and its great. it must of been very hard working to those color restrictions. ive seen some amazing demoscene works with limitations like this.. hope to see more pieces of this nature from you!
Billy, skeleton, volcano, spectrum, zx, speccy, ptg-ohw, Billy avatars, Billy icons, Billy pixel art, Billy forum avatars, Billy AOL Buddy Icons
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